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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| FAnimPhysBodyDefinition & | opAssign (FAnimPhysBodyDefinition Other) |
Public Attributes | |
Collision | |
| AnimPhysCollisionType | CollisionType |
| Resolution method for planar limits. | |
Constraint | |
| FAnimPhysConstraintSetup | ConstraintSetup |
| Data describing the constraints we will apply to the body. | |
PhysicsBodyDefinition | |
| FVector | LocalJointOffset |
| Vector relative to the body being simulated to attach the constraint to. | |
| float32 | SphereCollisionRadius |
| Radius to use if CollisionType is set to CustomSphere. | |
| FVector | BoxExtents |
| Extents of the box to use for simulation. | |
| FAnimPhysBodyDefinition & opAssign | ( | FAnimPhysBodyDefinition | Other | ) |
| FVector BoxExtents |
Extents of the box to use for simulation.
| AnimPhysCollisionType CollisionType |
Resolution method for planar limits.
| FAnimPhysConstraintSetup ConstraintSetup |
Data describing the constraints we will apply to the body.
| FVector LocalJointOffset |
Vector relative to the body being simulated to attach the constraint to.
| float32 SphereCollisionRadius |
Radius to use if CollisionType is set to CustomSphere.