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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Scale the length of a chain of bones. More...
Public Member Functions | |
Functions | |
| FAnimNode_ScaleChainLength & | opAssign (FAnimNode_ScaleChainLength Other) |
Public Attributes | |
Links | |
| FPoseLink | InputPose |
ScaleChainLength | |
| FBoneReference | ChainStartBone |
| FBoneReference | ChainEndBone |
| FVector | TargetLocation |
| EScaleChainInitialLength | ChainInitialLength |
| float32 | DefaultChainLength |
| Default chain length, as animated. | |
Settings | |
| FInputScaleBias | AlphaScaleBias |
| float32 | Alpha |
Scale the length of a chain of bones.
| FAnimNode_ScaleChainLength & opAssign | ( | FAnimNode_ScaleChainLength | Other | ) |
| float32 Alpha |
| FInputScaleBias AlphaScaleBias |
| FBoneReference ChainEndBone |
| EScaleChainInitialLength ChainInitialLength |
| FBoneReference ChainStartBone |
| float32 DefaultChainLength |
Default chain length, as animated.
| FPoseLink InputPose |
| FVector TargetLocation |