G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FAnimNode_Mirror Struct Reference

Public Member Functions

Functions
FAnimNode_Mirror & opAssign (FAnimNode_Mirror Other)
Public Member Functions inherited from FAnimNode_MirrorBase
FAnimNode_MirrorBase & opAssign (FAnimNode_MirrorBase Other)

Public Attributes

Links
FPoseLink Source
MirroredChannels
bool bCurveMirroring
bool bBoneMirroring
bool bAttributeMirroring
MirrorTransition
bool bResetChild
 Whether to reset (reinitialize) the child (source) pose when the mirror state changes.
float32 BlendTime
 Inertialization blend time to use when transitioning between mirrored and unmirrored states.
Settings
UMirrorDataTable MirrorDataTable
bool bMirror
Public Attributes inherited from FAnimNode_MirrorBase
FPoseLink Source

Member Function Documentation

◆ opAssign()

FAnimNode_Mirror & opAssign ( FAnimNode_Mirror Other)

Member Data Documentation

◆ bAttributeMirroring

bool bAttributeMirroring

◆ bBoneMirroring

bool bBoneMirroring

◆ bCurveMirroring

bool bCurveMirroring

◆ BlendTime

float32 BlendTime

Inertialization blend time to use when transitioning between mirrored and unmirrored states.

◆ bMirror

bool bMirror

◆ bResetChild

bool bResetChild

Whether to reset (reinitialize) the child (source) pose when the mirror state changes.

◆ MirrorDataTable

UMirrorDataTable MirrorDataTable

◆ Source

FPoseLink Source