G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FAnimNode_CurveSource Struct Reference

Supply curves from some external source (e.g. audio). More...

Public Member Functions

Functions
FAnimNode_CurveSource & opAssign (FAnimNode_CurveSource Other)

Public Attributes

CurveSource
FName SourceBinding
 The binding of the curve source we want to bind to. We will bind to an object that implements ICurveSourceInterface. First we check the actor that owns this (if any), then we check each of its components to see if we should bind to the source that matches this name.
float32 Alpha
 How much we wan to blend the curve in by.
Links
FPoseLink SourcePose

Detailed Description

Supply curves from some external source (e.g. audio).

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ Alpha

float32 Alpha

How much we wan to blend the curve in by.

◆ SourceBinding

FName SourceBinding

The binding of the curve source we want to bind to. We will bind to an object that implements ICurveSourceInterface. First we check the actor that owns this (if any), then we check each of its components to see if we should bind to the source that matches this name.

◆ SourcePose

FPoseLink SourcePose