G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FAnimNode_ApplyMeshSpaceAdditive Struct Reference

Public Member Functions

Functions
bool GetbAlphaBoolEnabled () const
 The boolean value that controls the alpha blending when the alpha input type is set to 'Bool'.
void SetbAlphaBoolEnabled (bool Value)
 The boolean value that controls the alpha blending when the alpha input type is set to 'Bool'.
FAnimNode_ApplyMeshSpaceAdditive & opAssign (FAnimNode_ApplyMeshSpaceAdditive Other)

Public Attributes

Links
FPoseLink Additive
FPoseLink Base
Performance
int LODThreshold
 Max LOD that this node is allowed to run For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index) when the component LOD becomes 3, it will stop update/evaluate currently transition would be issue and that has to be re-visited.
Settings
FInputAlphaBoolBlend AlphaBoolBlend
float32 Alpha
 The float value that controls the alpha blending when the alpha input type is set to 'Float'.
FInputScaleBias AlphaScaleBias
FInputScaleBiasClamp AlphaScaleBiasClamp
EAnimAlphaInputType AlphaInputType
 The data type used to control the alpha blending of the additive pose. Note: Changing this value will disconnect alpha input pins.
FName AlphaCurveName
Variables
bool bAlphaBoolEnabled

Member Function Documentation

◆ GetbAlphaBoolEnabled()

bool GetbAlphaBoolEnabled ( ) const

The boolean value that controls the alpha blending when the alpha input type is set to 'Bool'.

◆ opAssign()

◆ SetbAlphaBoolEnabled()

void SetbAlphaBoolEnabled ( bool Value)

The boolean value that controls the alpha blending when the alpha input type is set to 'Bool'.

Member Data Documentation

◆ Additive

FPoseLink Additive

◆ Alpha

float32 Alpha

The float value that controls the alpha blending when the alpha input type is set to 'Float'.

◆ AlphaBoolBlend

FInputAlphaBoolBlend AlphaBoolBlend

◆ AlphaCurveName

FName AlphaCurveName

◆ AlphaInputType

EAnimAlphaInputType AlphaInputType

The data type used to control the alpha blending of the additive pose. Note: Changing this value will disconnect alpha input pins.

◆ AlphaScaleBias

FInputScaleBias AlphaScaleBias

◆ AlphaScaleBiasClamp

FInputScaleBiasClamp AlphaScaleBiasClamp

◆ bAlphaBoolEnabled

bool bAlphaBoolEnabled

◆ Base

FPoseLink Base

◆ LODThreshold

int LODThreshold

Max LOD that this node is allowed to run For example if you have LODThreshold to be 2, it will run until LOD 2 (based on 0 index) when the component LOD becomes 3, it will stop update/evaluate currently transition would be issue and that has to be re-visited.