|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
Functions | |
Utilities|Animation|Notifies | |
| bool | IsTriggeredByStateInStateMachine (FAnimNotifyEventReference EventReference, UAnimInstance AnimInstance, FName StateMachineName, FName StateName) |
| Get whether a particular state in a specific state machine triggered the notify. | |
| bool | IsTriggeredByStateMachine (FAnimNotifyEventReference EventReference, UAnimInstance AnimInstance, FName StateMachineName) |
| Get whether the notify was triggered from the specified state machine. | |
| bool | IsTriggeredByState (FAnimNotifyEventReference EventReference, UAnimInstance AnimInstance, FName StateName) |
| Get whether a state with the given name in any state machine triggered the notify. | |
| bool IsTriggeredByState | ( | FAnimNotifyEventReference | EventReference, |
| UAnimInstance | AnimInstance, | ||
| FName | StateName ) |
Get whether a state with the given name in any state machine triggered the notify.
| EventReference | The event to inspect |
| StateName | The name of a state to test |
| bool IsTriggeredByStateInStateMachine | ( | FAnimNotifyEventReference | EventReference, |
| UAnimInstance | AnimInstance, | ||
| FName | StateMachineName, | ||
| FName | StateName ) |
Get whether a particular state in a specific state machine triggered the notify.
| EventReference | The event to inspect |
| StateMachineName | The name of a state machine to test |
| StateName | The name of a state to test |
| bool IsTriggeredByStateMachine | ( | FAnimNotifyEventReference | EventReference, |
| UAnimInstance | AnimInstance, | ||
| FName | StateMachineName ) |
Get whether the notify was triggered from the specified state machine.
| EventReference | The event to inspect |
| StateMachineName | The Name of a state machine to test |