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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Functions | |
Animation|Sequences | |
| void | ConvertToSequenceEvaluatorPure (FAnimNodeReference Node, FSequenceEvaluatorReference &SequenceEvaluator, bool &Result) |
| Get a sequence evaluator context from an anim node context (pure). | |
| FSequenceEvaluatorReference | SetSequence (FSequenceEvaluatorReference SequenceEvaluator, UAnimSequenceBase Sequence) |
| Set the current sequence of the sequence evaluator. | |
| FSequenceEvaluatorReference | SetExplicitTime (FSequenceEvaluatorReference SequenceEvaluator, float32 Time) |
| Set the current accumulated time of the sequence evaluator. | |
| FSequenceEvaluatorReference | SetExplicitFrame (FSequenceEvaluatorReference SequenceEvaluator, int Frame) |
| Set the current accumulated time, using a frame number, of the sequence evaluator. | |
| FSequenceEvaluatorReference | ConvertToSequenceEvaluator (FAnimNodeReference Node, EAnimNodeReferenceConversionResult &Result) |
| Get a sequence evaluator context from an anim node context. | |
Sequence Evaluator | |
| UAnimSequenceBase | GetSequence (FSequenceEvaluatorReference SequenceEvaluator) |
| Gets the current sequence of the sequence evaluator. | |
| float32 | GetAccumulatedTime (FSequenceEvaluatorReference SequenceEvaluator) |
| Gets the current accumulated time of the sequence evaluator. | |
| FSequenceEvaluatorReference ConvertToSequenceEvaluator | ( | FAnimNodeReference | Node, |
| EAnimNodeReferenceConversionResult & | Result ) |
Get a sequence evaluator context from an anim node context.
| void ConvertToSequenceEvaluatorPure | ( | FAnimNodeReference | Node, |
| FSequenceEvaluatorReference & | SequenceEvaluator, | ||
| bool & | Result ) |
Get a sequence evaluator context from an anim node context (pure).
| float32 GetAccumulatedTime | ( | FSequenceEvaluatorReference | SequenceEvaluator | ) |
Gets the current accumulated time of the sequence evaluator.
| UAnimSequenceBase GetSequence | ( | FSequenceEvaluatorReference | SequenceEvaluator | ) |
Gets the current sequence of the sequence evaluator.
| FSequenceEvaluatorReference SetExplicitFrame | ( | FSequenceEvaluatorReference | SequenceEvaluator, |
| int | Frame ) |
Set the current accumulated time, using a frame number, of the sequence evaluator.
| FSequenceEvaluatorReference SetExplicitTime | ( | FSequenceEvaluatorReference | SequenceEvaluator, |
| float32 | Time ) |
Set the current accumulated time of the sequence evaluator.
| FSequenceEvaluatorReference SetSequence | ( | FSequenceEvaluatorReference | SequenceEvaluator, |
| UAnimSequenceBase | Sequence ) |
Set the current sequence of the sequence evaluator.