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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Functions | |
Field | |
| float32 | EvalPhysicsScalarField (FVector WorldPosition, EFieldScalarType ScalarType) |
| Evaluate the world physics scalar field from BP. | |
| FVector | EvalPhysicsVectorField (FVector WorldPosition, EFieldVectorType VectorType) |
| Evaluate the world physics vector field from BP. | |
| int | EvalPhysicsIntegerField (FVector WorldPosition, EFieldIntegerType IntegerType) |
| Evaluate the world physics integer field from BP. | |
| int EvalPhysicsIntegerField | ( | FVector | WorldPosition, |
| EFieldIntegerType | IntegerType ) |
Evaluate the world physics integer field from BP.
| float32 EvalPhysicsScalarField | ( | FVector | WorldPosition, |
| EFieldScalarType | ScalarType ) |
Evaluate the world physics scalar field from BP.