G1R AngelScript
Scripting reference for the Gothic 1 Remake
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PhysicsField Namespace Reference

Functions

Field
float32 EvalPhysicsScalarField (FVector WorldPosition, EFieldScalarType ScalarType)
 Evaluate the world physics scalar field from BP.
FVector EvalPhysicsVectorField (FVector WorldPosition, EFieldVectorType VectorType)
 Evaluate the world physics vector field from BP.
int EvalPhysicsIntegerField (FVector WorldPosition, EFieldIntegerType IntegerType)
 Evaluate the world physics integer field from BP.

Function Documentation

◆ EvalPhysicsIntegerField()

int EvalPhysicsIntegerField ( FVector WorldPosition,
EFieldIntegerType IntegerType )

Evaluate the world physics integer field from BP.

◆ EvalPhysicsScalarField()

float32 EvalPhysicsScalarField ( FVector WorldPosition,
EFieldScalarType ScalarType )

Evaluate the world physics scalar field from BP.

◆ EvalPhysicsVectorField()

FVector EvalPhysicsVectorField ( FVector WorldPosition,
EFieldVectorType VectorType )

Evaluate the world physics vector field from BP.