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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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| FName Audio |
| FName AutoDocumentSegmentUnlocks |
| FName CharacterMinorVisualUpdates |
| FName CharacterSpawning |
| FName CombatAI |
| FName CombatAIActiveAttacker |
| FName CombatAIGroupFitness |
| FName CombatAITargetScoring |
| FName CrimeSpreadLocationMemory |
| FName DailyRoutineSimulation |
| FName Engine_GarbageCollection |
| FName Engine_LevelStreaming |
| FName Engine_LevelStreaming_Actors |
| FName Engine_NavigationRepathing |
| FName Engine_ProcessAsyncLoading |
| FName Engine_PSOPrecaching |
| FName Engine_RHIResource_ProcessPendingDeleteRequest |
| FName EngineTotal_WorldTick |
| FName EventAssessments |
| FName Fallback |
| FName FluidSimulation |
| FName FocalPointUpdates |
| FName InteractSensing |
| FName LightSources |
| FName LogicalLightSourceReceivers |
| FName PerceptionSystemAsyncPathfinding |
| FName PerceptionSystemAsyncRaycasts |
| FName PerceptionSystemCharacterUpdate |
| FName PerceptionSystemHandlerInvoke |
| FName SelfConversation |
| FName Voice |
| FName WindActors |
| FName WorldPointItemSpawning |
| FName WorldPointScript |