G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UTelemetryHelper Member List

This is the complete list of members for UTelemetryHelper, including all inherited members.

AddToRoot()UObject
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
GetClass() constUObject
GetFullName(const UObject StopOuter=nullptr) constUObject
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetTelemetryEnabled()UTelemetryHelperstatic
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
IsA(const UClass Class) constUObject
IsRootedUObject
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
MarkPackageDirty() constUObject
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
OnChangedTelemetry_Internal(bool TelemetryEnabled)UTelemetryHelperstatic
OnCombatStart(const AGothicPlayerState PlayerState, FString TargetId, FString InstigatorId, FString Assessment, int PosX, int PosY)UTelemetryHelperstatic
OnCombatStart_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString TargetId, FString InstigatorId, FString Assessment, int PosX, int PosY)UTelemetryHelperstatic
OnCrimeFinePaid(const AGothicPlayerState PlayerState, FString NPCId, int FineAmount, int CrimeCount)UTelemetryHelperstatic
OnCrimeFinePaid_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString NPCId, int FineAmount, int CrimeCount)UTelemetryHelperstatic
OnCrimeRegistered(const AGothicPlayerState PlayerState, FString VictimId, FString InstigatorId, FString CrimeType, FString InteractableId, FString AreaTag)UTelemetryHelperstatic
OnCrimeRegistered_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString VictimId, FString InstigatorId, FString CrimeType, FString InteractableId, FString AreaTag)UTelemetryHelperstatic
OnDialogueExecution(const AGothicPlayerState PlayerState, FString NPCId, FString DialogueId)UTelemetryHelperstatic
OnDialogueExecution_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString NPCId, FString DialogueId)UTelemetryHelperstatic
OnEquipmentUpdate(const AGothicPlayerState PlayerState, FString ItemId, FString ItemSlot)UTelemetryHelperstatic
OnEquipmentUpdate_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString ItemId, FString ItemSlot)UTelemetryHelperstatic
OnGuildChanged(const AGothicPlayerState PlayerState, FString OldGuild, FString NewGuild)UTelemetryHelperstatic
OnGuildChanged_Internal(int PlayerLevel, int Chapter, FString OldGuild, FString NewGuild)UTelemetryHelperstatic
OnInventoryUpdate(const AGothicPlayerState PlayerState, int PosX, int PosY, EItemAction ItemAction, FString ItemId, int ItemAmount, int ItemValue, FString ItemSlot)UTelemetryHelperstatic
OnInventoryUpdate_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, int PosX, int PosY, EItemAction ItemAction, FString ItemId, int ItemAmount, int ItemValue, FString ItemSlot)UTelemetryHelperstatic
OnLevelUp(const AGothicPlayerState PlayerState)UTelemetryHelperstatic
OnLevelUp_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter)UTelemetryHelperstatic
OnLockpickResult(const AGothicPlayerState PlayerState, FString LockId, int LockDifficulty, FString LockpickSkill, int TimeInLock, int PicksBroken, bool Result)UTelemetryHelperstatic
OnLockpickResult_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString LockId, int LockDifficulty, FString LockpickSkill, int TimeInLock, int PicksBroken, bool Result)UTelemetryHelperstatic
OnNPCKilled(const AGothicCharacterState KillerState, int PosX, int PosY, FString NPCId, bool Unconscious, int GainedXP)UTelemetryHelperstatic
OnNPCKilled_Internal(int PlayerLevel, FString KillerId, int KillerLevel, EPlayerGuild KillerGuild, int Chapter, int PosX, int PosY, FString NPCId, bool Unconscious, int GainedXP)UTelemetryHelperstatic
OnPickpocketAttempt(const AGothicPlayerState PlayerState, const AGothicCharacterState VictimState, FString PickpocketSkill, float32 SuccessRatio, bool Result)UTelemetryHelperstatic
OnPickpocketAttempt_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString VictimId, FString PickpocketSkill, int PlayerDexterity, int VictimDexterity, float32 SuccessRatio, bool Result)UTelemetryHelperstatic
OnPlayerDeath(const AGothicCharacterState PlayerState, int PosX, int PosY, EDeathCause DeathCause, FString NPCId, bool Unconscious)UTelemetryHelperstatic
OnPlayerDeath_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, int PosX, int PosY, EDeathCause DeathCause, FString NPCId, bool Unconscious)UTelemetryHelperstatic
OnQuestUpdate(const AGothicPlayerState PlayerState, int GainedXP, FString QuestId, FString QuestVariable, int QuestValue, EQuestState QuestState)UTelemetryHelperstatic
OnQuestUpdate_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, int GainedXP, FString QuestId, FString QuestVariable, int QuestValue, EQuestState QuestState)UTelemetryHelperstatic
OnSkillPointSpent(const AGothicPlayerState PlayerState, const UGameplayEffect_SkillGeneric SkillId)UTelemetryHelperstatic
OnSkillPointSpent_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString SkillId)UTelemetryHelperstatic
OnUIScreenView(const AGothicPlayerState PlayerState, FString ScreenId, FString TabId, float32 duration)UTelemetryHelperstatic
OnUIScreenView_Internal(int PlayerLevel, int Chapter, FString ScreenId, FString TabId, float32 Duration)UTelemetryHelperstatic
OnUITabSwitched(const AGothicPlayerState PlayerState, FString FromTab, FString ToTab)UTelemetryHelperstatic
OnUITabSwitched_Internal(int PlayerLevel, int Chapter, FString FromTab, FString ToTab)UTelemetryHelperstatic
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
RefreshSaveInfoCache(const UWorld World)UTelemetryHelperstatic
ReloadConfig()UObject
RemoveFromRoot()UObject
SaveConfig()UObject
SetTelemetryEnabled(bool TelemetryEnabled, bool FromMenu)UTelemetryHelperstatic
SetTransactional(bool bTransactional)UObject
StaticClass()UTelemetryHelperstatic
TelemetryEnabledUTelemetryHelperstatic
TestInfo(FString TestText)UTelemetryHelperstatic
ToString() constUObject
WorldUObject