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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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This is the complete list of members for UTelemetryHelper, including all inherited members.
| AddToRoot() | UObject | |
| Class | UObject | |
| CopyScriptPropertiesFrom(const UObject OtherObject) | UObject | |
| GetClass() const | UObject | |
| GetFullName(const UObject StopOuter=nullptr) const | UObject | |
| GetIsRooted() const | UObject | |
| GetName() const | UObject | |
| GetOuter() const | UObject | |
| GetOutermost() const | UObject | |
| GetPackage() const | UObject | |
| GetPathName(const UObject StopOuter=nullptr) const | UObject | |
| GetTelemetryEnabled() | UTelemetryHelper | static |
| GetTypedOuter(TSubclassOf< UObject > Target) const | UObject | |
| GetWorld() const | UObject | |
| IsA(const UClass Class) const | UObject | |
| IsRooted | UObject | |
| IsSupportedForNetworking() const | UObject | |
| IsTransient() const | UObject | |
| LoadConfig() | UObject | |
| MarkPackageDirty() const | UObject | |
| Modify(bool bAlwaysMarkDirty=true) | UObject | |
| Name | UObject | |
| OnChangedTelemetry_Internal(bool TelemetryEnabled) | UTelemetryHelper | static |
| OnCombatStart(const AGothicPlayerState PlayerState, FString TargetId, FString InstigatorId, FString Assessment, int PosX, int PosY) | UTelemetryHelper | static |
| OnCombatStart_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString TargetId, FString InstigatorId, FString Assessment, int PosX, int PosY) | UTelemetryHelper | static |
| OnCrimeFinePaid(const AGothicPlayerState PlayerState, FString NPCId, int FineAmount, int CrimeCount) | UTelemetryHelper | static |
| OnCrimeFinePaid_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString NPCId, int FineAmount, int CrimeCount) | UTelemetryHelper | static |
| OnCrimeRegistered(const AGothicPlayerState PlayerState, FString VictimId, FString InstigatorId, FString CrimeType, FString InteractableId, FString AreaTag) | UTelemetryHelper | static |
| OnCrimeRegistered_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString VictimId, FString InstigatorId, FString CrimeType, FString InteractableId, FString AreaTag) | UTelemetryHelper | static |
| OnDialogueExecution(const AGothicPlayerState PlayerState, FString NPCId, FString DialogueId) | UTelemetryHelper | static |
| OnDialogueExecution_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString NPCId, FString DialogueId) | UTelemetryHelper | static |
| OnEquipmentUpdate(const AGothicPlayerState PlayerState, FString ItemId, FString ItemSlot) | UTelemetryHelper | static |
| OnEquipmentUpdate_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString ItemId, FString ItemSlot) | UTelemetryHelper | static |
| OnGuildChanged(const AGothicPlayerState PlayerState, FString OldGuild, FString NewGuild) | UTelemetryHelper | static |
| OnGuildChanged_Internal(int PlayerLevel, int Chapter, FString OldGuild, FString NewGuild) | UTelemetryHelper | static |
| OnInventoryUpdate(const AGothicPlayerState PlayerState, int PosX, int PosY, EItemAction ItemAction, FString ItemId, int ItemAmount, int ItemValue, FString ItemSlot) | UTelemetryHelper | static |
| OnInventoryUpdate_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, int PosX, int PosY, EItemAction ItemAction, FString ItemId, int ItemAmount, int ItemValue, FString ItemSlot) | UTelemetryHelper | static |
| OnLevelUp(const AGothicPlayerState PlayerState) | UTelemetryHelper | static |
| OnLevelUp_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter) | UTelemetryHelper | static |
| OnLockpickResult(const AGothicPlayerState PlayerState, FString LockId, int LockDifficulty, FString LockpickSkill, int TimeInLock, int PicksBroken, bool Result) | UTelemetryHelper | static |
| OnLockpickResult_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString LockId, int LockDifficulty, FString LockpickSkill, int TimeInLock, int PicksBroken, bool Result) | UTelemetryHelper | static |
| OnNPCKilled(const AGothicCharacterState KillerState, int PosX, int PosY, FString NPCId, bool Unconscious, int GainedXP) | UTelemetryHelper | static |
| OnNPCKilled_Internal(int PlayerLevel, FString KillerId, int KillerLevel, EPlayerGuild KillerGuild, int Chapter, int PosX, int PosY, FString NPCId, bool Unconscious, int GainedXP) | UTelemetryHelper | static |
| OnPickpocketAttempt(const AGothicPlayerState PlayerState, const AGothicCharacterState VictimState, FString PickpocketSkill, float32 SuccessRatio, bool Result) | UTelemetryHelper | static |
| OnPickpocketAttempt_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString VictimId, FString PickpocketSkill, int PlayerDexterity, int VictimDexterity, float32 SuccessRatio, bool Result) | UTelemetryHelper | static |
| OnPlayerDeath(const AGothicCharacterState PlayerState, int PosX, int PosY, EDeathCause DeathCause, FString NPCId, bool Unconscious) | UTelemetryHelper | static |
| OnPlayerDeath_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, int PosX, int PosY, EDeathCause DeathCause, FString NPCId, bool Unconscious) | UTelemetryHelper | static |
| OnQuestUpdate(const AGothicPlayerState PlayerState, int GainedXP, FString QuestId, FString QuestVariable, int QuestValue, EQuestState QuestState) | UTelemetryHelper | static |
| OnQuestUpdate_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, int GainedXP, FString QuestId, FString QuestVariable, int QuestValue, EQuestState QuestState) | UTelemetryHelper | static |
| OnSkillPointSpent(const AGothicPlayerState PlayerState, const UGameplayEffect_SkillGeneric SkillId) | UTelemetryHelper | static |
| OnSkillPointSpent_Internal(int PlayerLevel, EPlayerGuild PlayerGuild, int Chapter, FString SkillId) | UTelemetryHelper | static |
| OnUIScreenView(const AGothicPlayerState PlayerState, FString ScreenId, FString TabId, float32 duration) | UTelemetryHelper | static |
| OnUIScreenView_Internal(int PlayerLevel, int Chapter, FString ScreenId, FString TabId, float32 Duration) | UTelemetryHelper | static |
| OnUITabSwitched(const AGothicPlayerState PlayerState, FString FromTab, FString ToTab) | UTelemetryHelper | static |
| OnUITabSwitched_Internal(int PlayerLevel, int Chapter, FString FromTab, FString ToTab) | UTelemetryHelper | static |
| opCast(?&Address) const | UObject | |
| Outer | UObject | |
| Outermost | UObject | |
| Package | UObject | |
| RefreshSaveInfoCache(const UWorld World) | UTelemetryHelper | static |
| ReloadConfig() | UObject | |
| RemoveFromRoot() | UObject | |
| SaveConfig() | UObject | |
| SetTelemetryEnabled(bool TelemetryEnabled, bool FromMenu) | UTelemetryHelper | static |
| SetTransactional(bool bTransactional) | UObject | |
| StaticClass() | UTelemetryHelper | static |
| TelemetryEnabled | UTelemetryHelper | static |
| TestInfo(FString TestText) | UTelemetryHelper | static |
| ToString() const | UObject | |
| World | UObject |