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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Default StateTree settings. More...
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
Public Attributes | |
StateTree | |
| bool | bAutoStartDebuggerTracesOnNonEditorTargets |
| Editor targets relies on PIE and StateTreeEditor to start/stop traces. This is to start traces automatically when launching Standalone, Client or Server builds. It's also possible to do it manually using 'statetree.startdebuggertraces' and 'statetree.stopdebuggertraces' in the console. | |
Default StateTree settings.
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static |
| bool bAutoStartDebuggerTracesOnNonEditorTargets |
Editor targets relies on PIE and StateTreeEditor to start/stop traces. This is to start traces automatically when launching Standalone, Client or Server builds. It's also possible to do it manually using 'statetree.startdebuggertraces' and 'statetree.stopdebuggertraces' in the console.