G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UStateTreeSettings Class Reference

Default StateTree settings. More...

Static Public Member Functions

Static Functions
static UClass StaticClass ()

Public Attributes

StateTree
bool bAutoStartDebuggerTracesOnNonEditorTargets
 Editor targets relies on PIE and StateTreeEditor to start/stop traces. This is to start traces automatically when launching Standalone, Client or Server builds. It's also possible to do it manually using 'statetree.startdebuggertraces' and 'statetree.stopdebuggertraces' in the console.

Detailed Description

Default StateTree settings.

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ bAutoStartDebuggerTracesOnNonEditorTargets

bool bAutoStartDebuggerTracesOnNonEditorTargets

Editor targets relies on PIE and StateTreeEditor to start/stop traces. This is to start traces automatically when launching Standalone, Client or Server builds. It's also possible to do it manually using 'statetree.startdebuggertraces' and 'statetree.stopdebuggertraces' in the console.