G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UNiagaraDataInterfaceSpline Class Reference

Data Interface allowing sampling of in-world spline components. Note that this data interface is very experimental. More...

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UNiagaraDataInterface
static UClass StaticClass ()

Public Attributes

Mesh
TSoftObjectPtr< AActor > SoftSourceActor
 The source actor from which to sample. Note that this can only be set when used as a user variable on a component in the world.
Spline
bool bUseLUT
int NumLUTSteps
FNiagaraUserParameterBinding SplineUserParameter
 Reference to a user parameter if we're reading one. This should be an Object user parameter that is either a USplineComponent or an AActor containing a USplineComponent.

Detailed Description

Data Interface allowing sampling of in-world spline components. Note that this data interface is very experimental.

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ bUseLUT

bool bUseLUT

◆ NumLUTSteps

int NumLUTSteps

◆ SoftSourceActor

TSoftObjectPtr<AActor> SoftSourceActor

The source actor from which to sample. Note that this can only be set when used as a user variable on a component in the world.

◆ SplineUserParameter

FNiagaraUserParameterBinding SplineUserParameter

Reference to a user parameter if we're reading one. This should be an Object user parameter that is either a USplineComponent or an AActor containing a USplineComponent.