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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UNiagaraDataInterfaceGrid3D | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UNiagaraDataInterfaceRWBase | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UNiagaraDataInterface | |
| static UClass | StaticClass () |
Public Attributes | |
Grid | |
| float32 | Precision |
| int | ResetValue |
| int | NumAttributes |
| Number of attributes stored on the grid. | |
| Public Attributes inherited from UNiagaraDataInterfaceGrid3D | |
| FIntVector | NumCells |
| Number of cells. | |
| float32 | CellSize |
| World space size of a cell. | |
| int | NumCellsMaxAxis |
| Number of cells on the longest axis. | |
| ESetResolutionMethod | SetResolutionMethod |
| Method for setting the grid resolution. | |
| FVector | WorldBBoxSize |
| World size of the grid. | |
| bool | ClearBeforeNonIterationStage |
| Option to clear the buffer prior to a stage where the iteration count does not match the grid resolution. Useful for stages where one wants to do sparse writes and accumulate values. | |
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static |
| int NumAttributes |
Number of attributes stored on the grid.
| float32 Precision |
| int ResetValue |