G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UNiagaraDataInterfaceRasterizationGrid3D Class Reference

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UNiagaraDataInterfaceGrid3D
static UClass StaticClass ()
Static Public Member Functions inherited from UNiagaraDataInterfaceRWBase
static UClass StaticClass ()
Static Public Member Functions inherited from UNiagaraDataInterface
static UClass StaticClass ()

Public Attributes

Grid
float32 Precision
int ResetValue
int NumAttributes
 Number of attributes stored on the grid.
Public Attributes inherited from UNiagaraDataInterfaceGrid3D
FIntVector NumCells
 Number of cells.
float32 CellSize
 World space size of a cell.
int NumCellsMaxAxis
 Number of cells on the longest axis.
ESetResolutionMethod SetResolutionMethod
 Method for setting the grid resolution.
FVector WorldBBoxSize
 World size of the grid.
bool ClearBeforeNonIterationStage
 Option to clear the buffer prior to a stage where the iteration count does not match the grid resolution. Useful for stages where one wants to do sparse writes and accumulate values.

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ NumAttributes

int NumAttributes

Number of attributes stored on the grid.

◆ Precision

float32 Precision

◆ ResetValue

int ResetValue