G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UNiagaraDataInterfaceAudioSpectrum Class Reference

Data Interface allowing sampling of recent audio spectrum. More...

Static Public Member Functions

Static Functions
static UClass StaticClass ()
Static Public Member Functions inherited from UNiagaraDataInterfaceAudioSubmix
static UClass StaticClass ()
Static Public Member Functions inherited from UNiagaraDataInterface
static UClass StaticClass ()

Public Attributes

Spectrum
float32 MinimumFrequency
 The minimum frequency represented in the spectrum.
float32 MaximumFrequency
 The maximum frequency represented in the spectrum.
float32 NoiseFloorDb
 The decibel level considered as silence. This is used to scale the output of the spectrum.
int Resolution
 The number of spectrum samples to pass to the GPU.
Public Attributes inherited from UNiagaraDataInterfaceAudioSubmix
USoundSubmix Submix
 The audio submix where analyzed.

Detailed Description

Data Interface allowing sampling of recent audio spectrum.

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ MaximumFrequency

float32 MaximumFrequency

The maximum frequency represented in the spectrum.

◆ MinimumFrequency

float32 MinimumFrequency

The minimum frequency represented in the spectrum.

◆ NoiseFloorDb

float32 NoiseFloorDb

The decibel level considered as silence. This is used to scale the output of the spectrum.

◆ Resolution

int Resolution

The number of spectrum samples to pass to the GPU.