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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Data Interface allowing sampling of recent audio data. More...
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
| Static Public Member Functions inherited from UNiagaraDataInterface | |
| static UClass | StaticClass () |
Public Attributes | |
Oscilloscope | |
| int | Resolution |
| The number of samples of audio to pass to the GPU. Audio will be resampled to fit this resolution. Increasing this number will increase the resolution of the waveform, but will also increase usage of the GPU memory bus, potentially causing issues across the application. | |
| float32 | ScopeInMilliseconds |
| The number of milliseconds of audio to show. | |
| USoundSubmix | Submix |
Data Interface allowing sampling of recent audio data.
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static |
| int Resolution |
The number of samples of audio to pass to the GPU. Audio will be resampled to fit this resolution. Increasing this number will increase the resolution of the waveform, but will also increase usage of the GPU memory bus, potentially causing issues across the application.
| float32 ScopeInMilliseconds |
The number of milliseconds of audio to show.
| USoundSubmix Submix |