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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Network settings. More...
Public Member Functions | |
Functions | |
| void | SetbEnableMultiplayerWorldOriginRebasing (bool Value) |
| If true, origin rebasing is enabled in multiplayer games, meaning that servers and clients can have different local world origins. | |
| void | SetbVerifyPeer (bool Value) |
| If true, libcurl authenticates the peer's certificate. Disable to allow self-signed certificates. | |
Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
Network settings.
| void SetbEnableMultiplayerWorldOriginRebasing | ( | bool | Value | ) |
If true, origin rebasing is enabled in multiplayer games, meaning that servers and clients can have different local world origins.
| void SetbVerifyPeer | ( | bool | Value | ) |
If true, libcurl authenticates the peer's certificate. Disable to allow self-signed certificates.
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static |