G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UNetworkSettings Class Reference

Network settings. More...

Public Member Functions

Functions
void SetbEnableMultiplayerWorldOriginRebasing (bool Value)
 If true, origin rebasing is enabled in multiplayer games, meaning that servers and clients can have different local world origins.
void SetbVerifyPeer (bool Value)
 If true, libcurl authenticates the peer's certificate. Disable to allow self-signed certificates.

Static Public Member Functions

Static Functions
static UClass StaticClass ()

Detailed Description

Network settings.

Member Function Documentation

◆ SetbEnableMultiplayerWorldOriginRebasing()

void SetbEnableMultiplayerWorldOriginRebasing ( bool Value)

If true, origin rebasing is enabled in multiplayer games, meaning that servers and clients can have different local world origins.

◆ SetbVerifyPeer()

void SetbVerifyPeer ( bool Value)

If true, libcurl authenticates the peer's certificate. Disable to allow self-signed certificates.

◆ StaticClass()

UClass StaticClass ( )
static