G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UMeshBudgetProjectSettings Class Reference

Static Public Member Functions

Static Functions
static UClass StaticClass ()

Public Attributes

StaticMesh
TArray< FStaticMeshBudgetInfo > StaticMeshBudgetInfos
 The static mesh budgets array.
bool bEnableStaticMeshBudget
 Enable/disable the static mesh budget. Static mesh budget will auto assign a lod group to any static mesh when loading or importing the asset in the editor. The auto budget will not override a static mesh lod group, user can control the lod group for a specific asset. @note: When the static mesh budget is enable and properly configure, there will be no static mesh without a lod group in the editor.

Member Function Documentation

◆ StaticClass()

UClass StaticClass ( )
static

Member Data Documentation

◆ bEnableStaticMeshBudget

bool bEnableStaticMeshBudget

Enable/disable the static mesh budget. Static mesh budget will auto assign a lod group to any static mesh when loading or importing the asset in the editor. The auto budget will not override a static mesh lod group, user can control the lod group for a specific asset. @note: When the static mesh budget is enable and properly configure, there will be no static mesh without a lod group in the editor.

◆ StaticMeshBudgetInfos

TArray<FStaticMeshBudgetInfo> StaticMeshBudgetInfos

The static mesh budgets array.