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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Static Public Member Functions | |
Static Functions | |
| static UClass | StaticClass () |
Public Attributes | |
StaticMesh | |
| TArray< FStaticMeshBudgetInfo > | StaticMeshBudgetInfos |
| The static mesh budgets array. | |
| bool | bEnableStaticMeshBudget |
| Enable/disable the static mesh budget. Static mesh budget will auto assign a lod group to any static mesh when loading or importing the asset in the editor. The auto budget will not override a static mesh lod group, user can control the lod group for a specific asset. @note: When the static mesh budget is enable and properly configure, there will be no static mesh without a lod group in the editor. | |
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static |
| bool bEnableStaticMeshBudget |
Enable/disable the static mesh budget. Static mesh budget will auto assign a lod group to any static mesh when loading or importing the asset in the editor. The auto budget will not override a static mesh lod group, user can control the lod group for a specific asset. @note: When the static mesh budget is enable and properly configure, there will be no static mesh without a lod group in the editor.
| TArray<FStaticMeshBudgetInfo> StaticMeshBudgetInfos |
The static mesh budgets array.