G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UMaterial Member List
This is the complete list of members for
UMaterial
, including all inherited members.
AddToRoot
()
UObject
AssetImportData
UMaterialInterface
AssetUserData
UMaterialInterface
bAlwaysEvaluateWorldPositionOffset
UMaterial
BaseMaterial
UMaterialInterface
bAutomaticallySetUsageInEditor
UMaterial
bForwardBlendsSkyLightCubemaps
UMaterial
bForwardRenderUsePreintegratedGFForSimpleIBL
UMaterial
bFullyRough
UMaterial
bIsBlendable
UMaterial
BlendableLocation
UMaterial
BlendableOutputAlpha
UMaterial
BlendablePriority
UMaterial
BlendMode
UMaterialInterface
bMobileEnableHighQualityBRDF
UMaterial
bNormalCurvatureToRoughness
UMaterial
bUseAlphaToCoverage
UMaterial
bUsedWithBeamTrails
UMaterial
bUsedWithClothing
UMaterial
bUsedWithEditorCompositing
UMaterial
bUsedWithGeometryCache
UMaterial
bUsedWithGeometryCollections
UMaterial
bUsedWithHairStrands
UMaterial
bUsedWithHeterogeneousVolumes
UMaterial
bUsedWithInstancedStaticMeshes
UMaterial
bUsedWithLidarPointCloud
UMaterial
bUsedWithMeshParticles
UMaterial
bUsedWithMorphTargets
UMaterial
bUsedWithNanite
UMaterial
bUsedWithNiagaraMeshParticles
UMaterial
bUsedWithNiagaraRibbons
UMaterial
bUsedWithNiagaraSprites
UMaterial
bUsedWithParticleSprites
UMaterial
bUsedWithSkeletalMesh
UMaterial
bUsedWithSplineMeshes
UMaterial
bUsedWithStaticLighting
UMaterial
bUsedWithVirtualHeightfieldMesh
UMaterial
bUsedWithVolumetricCloud
UMaterial
bUsedWithWater
UMaterial
bUseEmissiveForDynamicAreaLighting
UMaterial
bUseHQForwardReflections
UMaterial
bUseLightmapDirectionality
UMaterial
bUsePlanarForwardReflections
UMaterial
Class
UObject
CopyScriptPropertiesFrom
(const UObject OtherObject)
UObject
DisplacementScaling
UMaterial
FloatPrecisionMode
UMaterial
GetBaseMaterial
()
UMaterialInterface
GetbAutomaticallySetUsageInEditor
() const
UMaterial
GetbForwardBlendsSkyLightCubemaps
() const
UMaterial
GetbForwardRenderUsePreintegratedGFForSimpleIBL
() const
UMaterial
GetbFullyRough
() const
UMaterial
GetbIsBlendable
() const
UMaterial
GetBlendableOutputAlpha
() const
UMaterial
GetBlendMode
() const
UMaterialInterface
GetbMobileEnableHighQualityBRDF
() const
UMaterial
GetbNormalCurvatureToRoughness
() const
UMaterial
GetbUseAlphaToCoverage
() const
UMaterial
GetbUsedWithBeamTrails
() const
UMaterial
GetbUsedWithClothing
() const
UMaterial
GetbUsedWithEditorCompositing
() const
UMaterial
GetbUsedWithGeometryCache
() const
UMaterial
GetbUsedWithGeometryCollections
() const
UMaterial
GetbUsedWithHairStrands
() const
UMaterial
GetbUsedWithHeterogeneousVolumes
() const
UMaterial
GetbUsedWithInstancedStaticMeshes
() const
UMaterial
GetbUsedWithLidarPointCloud
() const
UMaterial
GetbUsedWithMeshParticles
() const
UMaterial
GetbUsedWithMorphTargets
() const
UMaterial
GetbUsedWithNanite
() const
UMaterial
GetbUsedWithNiagaraMeshParticles
() const
UMaterial
GetbUsedWithNiagaraRibbons
() const
UMaterial
GetbUsedWithNiagaraSprites
() const
UMaterial
GetbUsedWithParticleSprites
() const
UMaterial
GetbUsedWithSkeletalMesh
() const
UMaterial
GetbUsedWithSplineMeshes
() const
UMaterial
GetbUsedWithStaticLighting
() const
UMaterial
GetbUsedWithVirtualHeightfieldMesh
() const
UMaterial
GetbUsedWithVolumetricCloud
() const
UMaterial
GetbUsedWithWater
() const
UMaterial
GetbUseEmissiveForDynamicAreaLighting
() const
UMaterial
GetbUseHQForwardReflections
() const
UMaterial
GetbUseLightmapDirectionality
() const
UMaterial
GetbUsePlanarForwardReflections
() const
UMaterial
GetClass
() const
UObject
GetFullName
(const UObject StopOuter=nullptr) const
UObject
GetIsRooted
() const
UObject
GetName
() const
UObject
GetNaniteOverideMaterial
() const
UMaterialInterface
GetOuter
() const
UObject
GetOutermost
() const
UObject
GetPackage
() const
UObject
GetParameterInfo
(EMaterialParameterAssociation Association, FName ParameterName, UMaterialFunctionInterface LayerFunction) const
UMaterialInterface
GetPathName
(const UObject StopOuter=nullptr) const
UObject
GetPhysicalMaterial
() const
UMaterialInterface
GetPhysicalMaterialFromMap
(int Index) const
UMaterialInterface
GetPhysicalMaterialMask
() const
UMaterialInterface
GetTypedOuter
(TSubclassOf< UObject > Target) const
UObject
GetWorld
() const
UObject
IsA
(const UClass Class) const
UObject
IsRooted
UObject
IsSupportedForNetworking
() const
UObject
IsTransient
() const
UObject
LightmassSettings
UMaterialInterface
LoadConfig
()
UObject
MarkPackageDirty
() const
UObject
MaterialDecalResponse
UMaterial
MaterialDomain
UMaterial
MaxWorldPositionOffsetDisplacement
UMaterial
Modify
(bool bAlwaysMarkDirty=true)
UObject
Name
UObject
NaniteOverideMaterial
UMaterialInterface
NaniteOverrideMaterial
UMaterial
NeuralProfile
UMaterialInterface
NeuralProfileId
UMaterial
NumCustomizedUVs
UMaterial
OpacityMaskClipValue
UMaterial
opCast
(?&Address) const
UObject
Outer
UObject
Outermost
UObject
Package
UObject
PhysicalMaterial
UMaterialInterface
PhysicalMaterialMap
UMaterial
PhysicalMaterialMask
UMaterialInterface
PhysMaterial
UMaterial
PhysMaterialMask
UMaterial
PreshaderGap
UMaterial
PreviewMesh
UMaterialInterface
RefractionCoverageMode
UMaterial
RefractionDepthBias
UMaterial
RefractionMethod
UMaterial
ReloadConfig
()
UObject
RemoveFromRoot
()
UObject
SaveConfig
()
UObject
SetAllowTranslucentCustomDepthWrites
(bool Value)
UMaterial
SetbAllowFrontLayerTranslucency
(bool Value)
UMaterial
SetbAllowNegativeEmissiveColor
(bool Value)
UMaterial
SetbAllowVariableRateShading
(bool Value)
UMaterial
SetbApplyCloudFogging
(bool Value)
UMaterial
SetbAutomaticallySetUsageInEditor
(bool Value)
UMaterial
SetbCastDynamicShadowAsMasked
(bool Value)
UMaterial
SetbCastRayTracedShadows
(bool Value)
UMaterial
SetbComputeFogPerPixel
(bool Value)
UMaterial
SetbContactShadows
(bool Value)
UMaterial
SetbDisableDepthTest
(bool Value)
UMaterial
SetbEnableExecWire
(bool Value)
UMaterial
SetbEnableMobileSeparateTranslucency
(bool Value)
UMaterial
SetbEnableNewHLSLGenerator
(bool Value)
UMaterial
SetbEnableResponsiveAA
(bool Value)
UMaterial
SetbEnableStencilTest
(bool Value)
UMaterial
SetbEnableTessellation
(bool Value)
UMaterial
SetbForwardBlendsSkyLightCubemaps
(bool Value)
UMaterial
SetbForwardRenderUsePreintegratedGFForSimpleIBL
(bool Value)
UMaterial
SetbFullyRough
(bool Value)
UMaterial
SetbGenerateSphericalParticleNormals
(bool Value)
UMaterial
SetbHasPixelAnimation
(bool Value)
UMaterial
SetbIsBlendable
(bool Value)
UMaterial
SetbIsSky
(bool Value)
UMaterial
SetbIsThinSurface
(bool Value)
UMaterial
SetBlendableOutputAlpha
(bool Value)
UMaterial
SetBlendMode
(const EBlendMode &Value)
UMaterial
SetbMobileEnableHighQualityBRDF
(bool Value)
UMaterial
SetbNormalCurvatureToRoughness
(bool Value)
UMaterial
SetbOutputTranslucentVelocity
(bool Value)
UMaterial
SetbScreenSpaceReflections
(bool Value)
UMaterial
SetbTangentSpaceNormal
(bool Value)
UMaterial
SetbUseAlphaToCoverage
(bool Value)
UMaterial
SetbUsedWithBeamTrails
(bool Value)
UMaterial
SetbUsedWithClothing
(bool Value)
UMaterial
SetbUsedWithEditorCompositing
(bool Value)
UMaterial
SetbUsedWithGeometryCache
(bool Value)
UMaterial
SetbUsedWithGeometryCollections
(bool Value)
UMaterial
SetbUsedWithHairStrands
(bool Value)
UMaterial
SetbUsedWithHeterogeneousVolumes
(bool Value)
UMaterial
SetbUsedWithInstancedStaticMeshes
(bool Value)
UMaterial
SetbUsedWithLidarPointCloud
(bool Value)
UMaterial
SetbUsedWithMeshParticles
(bool Value)
UMaterial
SetbUsedWithMorphTargets
(bool Value)
UMaterial
SetbUsedWithNanite
(bool Value)
UMaterial
SetbUsedWithNeuralNetworks
(bool Value)
UMaterial
SetbUsedWithNiagaraMeshParticles
(bool Value)
UMaterial
SetbUsedWithNiagaraRibbons
(bool Value)
UMaterial
SetbUsedWithNiagaraSprites
(bool Value)
UMaterial
SetbUsedWithParticleSprites
(bool Value)
UMaterial
SetbUsedWithSkeletalMesh
(bool Value)
UMaterial
SetbUsedWithSplineMeshes
(bool Value)
UMaterial
SetbUsedWithStaticLighting
(bool Value)
UMaterial
SetbUsedWithVirtualHeightfieldMesh
(bool Value)
UMaterial
SetbUsedWithVolumetricCloud
(bool Value)
UMaterial
SetbUsedWithWater
(bool Value)
UMaterial
SetbUseEmissiveForDynamicAreaLighting
(bool Value)
UMaterial
SetbUseHQForwardReflections
(bool Value)
UMaterial
SetbUseLightmapDirectionality
(bool Value)
UMaterial
SetbUseMaterialAttributes
(bool Value)
UMaterial
SetbUsePlanarForwardReflections
(bool Value)
UMaterial
SetbUseSystemDefaultForShadow
(bool Value)
UMaterial
SetbUseTranslucencyVertexFog
(bool Value)
UMaterial
SetbWriteOnlyAlpha
(bool Value)
UMaterial
SetDitheredLODTransition
(bool Value)
UMaterial
SetDitherOpacityMask
(bool Value)
UMaterial
SetForceMipLevelsToBeResident
(bool OverrideForceMiplevelsToBeResident, bool bForceMiplevelsToBeResidentValue, float32 ForceDuration, int CinematicTextureGroups=0, bool bFastResponse=false)
UMaterialInterface
SetTransactional
(bool bTransactional)
UObject
SetTwoSided
(bool Value)
UMaterial
SetWireframe
(bool Value)
UMaterial
ShadingModel
UMaterial
ShadingRate
UMaterial
StaticClass
()
UMaterial
static
StencilCompare
UMaterial
StencilRefValue
UMaterial
SubsurfaceProfile
UMaterialInterface
ThumbnailInfo
UMaterialInterface
ToString
() const
UObject
TranslucencyDirectionalLightingIntensity
UMaterial
TranslucencyLightingMode
UMaterial
TranslucencyPass
UMaterial
TranslucentBackscatteringExponent
UMaterial
TranslucentMultipleScatteringExtinction
UMaterial
TranslucentSelfShadowDensityScale
UMaterial
TranslucentSelfShadowSecondDensityScale
UMaterial
TranslucentSelfShadowSecondOpacity
UMaterial
TranslucentShadowDensityScale
UMaterial
TranslucentShadowStartOffset
UMaterial
World
UObject
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1.16.1