G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UHUDNotificationController Member List

This is the complete list of members for UHUDNotificationController, including all inherited members.

AddNotification(const TSubclassOf< UHUDNotificationWidgetBase > _WidgetClass, FInstancedStruct _Data, float _DesiredTimeOverride=- 1.000000)UHUDNotificationController
AddNotificationSoft(const TSoftClassPtr< UHUDNotificationWidgetBase > _SoftWidgetClass, FInstancedStruct _Data, float _DesiredTimeOverride=- 1.000000)UHUDNotificationController
AddToRoot()UObject
BlueprintNameUHUDNotificationControllerstatic
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
Get()UHUDNotificationControllerstatic
GetBlueprintName()UHUDNotificationControllerstatic
GetClass() constUObject
GetFullName(const UObject StopOuter=nullptr) constUObject
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
IsA(const UClass Class) constUObject
IsRootedUObject
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
MarkPackageDirty() constUObject
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
ReloadConfig()UObject
RemoveFromRoot()UObject
RemoveNotification(FHUDNotificationHandle _Handle)UHUDNotificationController
SaveConfig()UObject
SetEnabled(bool _Enabled=true)UHUDNotificationController
SetTransactional(bool bTransactional)UObject
StaticClass()UHUDNotificationControllerstatic
ToString() constUObject
WorldUObject