| AddDeathAnimForItem(FGameplayTag itemTag, EWeaponSkill itemSkill, TSoftObjectPtr< UAnimMontage > animHitMontage) | UItemAnimConfig | |
| AddIdleBreaker(FName Path, float32 Chance, int LoopsBeforeRemove) | UItemAnimConfig | |
| AddToRoot() | UObject | |
| AddWalkBreaker(FName Path, float32 Chance, int LoopsBeforeRemove) | UItemAnimConfig | |
| AnimationBp | UItemAnimConfig | |
| AttackRotateSpeedManualReorient | UWeaponItemAnimConfig | |
| Class | UObject | |
| ConsumablesData | UItemAnimConfig | |
| CopyScriptPropertiesFrom(const UObject OtherObject) | UObject | |
| DodgesData | UItemAnimConfig | |
| EndFireData | UItemAnimConfig | |
| EquipData | UItemAnimConfig | |
| GetAnimationBp() const | UItemAnimConfig | |
| GetAttackRotateSpeedManualReorient() const | UWeaponItemAnimConfig | |
| GetClass() const | UObject | |
| GetConsumablesData() const | UItemAnimConfig | |
| GetConsumeMontage(FGameplayTag Tag, EStance Stance) const | UItemAnimConfig | |
| GetDeathAnimForItem(FGameplayTag itemTag, EWeaponSkill itemSkill) const | UItemAnimConfig | |
| GetDodgesData() const | UItemAnimConfig | |
| GetDropAndEquipMontage(EStance Stance, EHoldsterLocation HoldsterLocation, bool Combat=true) const | UItemAnimConfig | |
| GetDropMontage(EStance Stance, EHoldsterLocation HoldsterLocation, bool Combat=true, bool DropBackwards=false) const | UItemAnimConfig | |
| GetEndFireData() const | UItemAnimConfig | |
| GetEquipData() const | UItemAnimConfig | |
| GetEquipMontage(EStance Stance, EHoldsterLocation HoldsterLocation, bool Combat=true) const | UItemAnimConfig | |
| GetFullName(const UObject StopOuter=nullptr) const | UObject | |
| GetHitData() const | UItemAnimConfig | |
| GetIntialRotateMagnetMaxAngle() const | UWeaponItemAnimConfig | |
| GetIsRooted() const | UObject | |
| GetLocomotionSequencesData() const | UItemAnimConfig | |
| GetLootData() const | UItemAnimConfig | |
| GetName() const | UObject | |
| GetNonCombatEquipData() const | UItemAnimConfig | |
| GetOuter() const | UObject | |
| GetOutermost() const | UObject | |
| GetPackage() const | UObject | |
| GetPathName(const UObject StopOuter=nullptr) const | UObject | |
| GetPickAndEquipMontage(FName Height, EStance Stance, EHoldsterLocation HoldsterLocation, bool Combat=true) const | UItemAnimConfig | |
| GetPickData() const | UItemAnimConfig | |
| GetPukeMontage(EStance Stance) const | UItemAnimConfig | |
| GetRotateSpeedCharge() const | UWeaponItemAnimConfig | |
| GetRotateSpeedMagnetAI() const | UWeaponItemAnimConfig | |
| GetRotateSpeedMagnetPlayer() const | UWeaponItemAnimConfig | |
| GetRotateSpeedReorient() const | UWeaponItemAnimConfig | |
| GetSocket() const | UItemAnimConfig | |
| GetSocketDraw(EHoldsterLocation HoldsterLocation) const | UItemAnimConfig | |
| GetSpeedConfigNPC() const | UItemAnimConfig | |
| GetSpeedConfigPlayer() const | UItemAnimConfig | |
| GetStartFireData() const | UItemAnimConfig | |
| GetTauntData() const | UWeaponItemAnimConfig | |
| GetThrowMontage(bool isCrouch=false) const | UItemAnimConfig | |
| GetTurnsData() const | UItemAnimConfig | |
| GetTypedOuter(TSubclassOf< UObject > Target) const | UObject | |
| GetUnequipMontage(EStance Stance, EHoldsterLocation HoldsterLocation, bool Combat=true) const | UItemAnimConfig | |
| GetWorld() const | UObject | |
| HitData | UItemAnimConfig | |
| IntialRotateMagnetMaxAngle | UWeaponItemAnimConfig | |
| IsA(const UClass Class) const | UObject | |
| IsRooted | UObject | |
| IsSupportedForNetworking() const | UObject | |
| IsTransient() const | UObject | |
| LoadConfig() | UObject | |
| LocomotionSequencesData | UItemAnimConfig | |
| LootData | UItemAnimConfig | |
| m_AnimInstanceClass | UItemAnimConfig | |
| m_AttackRotateSpeedManualReorient | UWeaponItemAnimConfig | |
| m_Attacks | UWeaponItemAnimConfig | |
| m_BlockMontage | UWeaponItemAnimConfig | |
| m_ConsumablesData | UItemAnimConfig | |
| m_ConsumeData | UItemAnimConfig | |
| m_DodgesData | UItemAnimConfig | |
| m_EndFireData | UItemAnimConfig | |
| m_EquipData | UItemAnimConfig | |
| m_ExecutionData | UWeaponItemAnimConfig | |
| m_HitsData | UItemAnimConfig | |
| m_IdleBreakers | UItemAnimConfig | |
| m_IntialRotateMagnetMaxAngle | UWeaponItemAnimConfig | |
| m_LocomotionSequencesData | UItemAnimConfig | |
| m_LootsData | UItemAnimConfig | |
| m_NonCombatEquipData | UItemAnimConfig | |
| m_NotchMontage | UBowItemAnimConfig | |
| m_OverrideLocomotionConfig | UItemAnimConfig | |
| m_PicksData | UItemAnimConfig | |
| m_QuickReleaseAndNotchFailureMontage | UBowItemAnimConfig | |
| m_QuickReleaseAndNotchMontage | UBowItemAnimConfig | |
| m_ReleaseAndNotchFailureMontage | UBowItemAnimConfig | |
| m_ReleaseAndNotchMontage | UBowItemAnimConfig | |
| m_RotateSpeedCharge | UWeaponItemAnimConfig | |
| m_RotateSpeedMagnetAI | UWeaponItemAnimConfig | |
| m_RotateSpeedMagnetPlayer | UWeaponItemAnimConfig | |
| m_RotateSpeedReorient | UWeaponItemAnimConfig | |
| m_SpeedsNPC | UItemAnimConfig | |
| m_SpeedsPlayer | UItemAnimConfig | |
| m_StartFireData | UItemAnimConfig | |
| m_TauntData | UWeaponItemAnimConfig | |
| m_ThrowItem | UItemAnimConfig | |
| m_ThrowItem_Crouch | UItemAnimConfig | |
| m_TurnsData | UItemAnimConfig | |
| m_WalkBreakers | UItemAnimConfig | |
| MarkPackageDirty() const | UObject | |
| Modify(bool bAlwaysMarkDirty=true) | UObject | |
| Name | UObject | |
| NonCombatEquipData | UItemAnimConfig | |
| opCast(?&Address) const | UObject | |
| Outer | UObject | |
| Outermost | UObject | |
| Package | UObject | |
| PickData | UItemAnimConfig | |
| ReloadConfig() | UObject | |
| RemoveFromRoot() | UObject | |
| RotateSpeedCharge | UWeaponItemAnimConfig | |
| RotateSpeedMagnetAI | UWeaponItemAnimConfig | |
| RotateSpeedMagnetPlayer | UWeaponItemAnimConfig | |
| RotateSpeedReorient | UWeaponItemAnimConfig | |
| SaveConfig() | UObject | |
| SetTransactional(bool bTransactional) | UObject | |
| Socket | UItemAnimConfig | |
| SpeedConfigNPC | UItemAnimConfig | |
| SpeedConfigPlayer | UItemAnimConfig | |
| StartFireData | UItemAnimConfig | |
| StaticClass() | UBowItemAnimConfig | static |
| TauntData | UWeaponItemAnimConfig | |
| ToString() const | UObject | |
| TurnsData | UItemAnimConfig | |
| World | UObject | |