G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UAttackCapsuleLoopConfig Member List

This is the complete list of members for UAttackCapsuleLoopConfig, including all inherited members.

AddToRoot()UObject
AIMaxTimeUAttackLoopConfig
AttackDirectionUAttackConfig
AttackMontageUAttackLoopConfig
CanBeDeflected() constUAttackConfig
CanBeParried() constUAttackConfig
CanKnockback() constUAttackConfig
CapsuleHalfHeightUAttackCapsuleLoopConfig
CapsuleLengthSpeedUAttackCapsuleLoopConfig
CapsuleRadiusUAttackCapsuleLoopConfig
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
DamageMultipliersUAttackConfig
GetAIMaxTime() constUAttackLoopConfig
GetAttackDirection() constUAttackConfig
GetAttackMontage() constUAttackLoopConfig
GetCapsuleHalfHeight() constUAttackCapsuleLoopConfig
GetCapsuleLengthSpeed() constUAttackCapsuleLoopConfig
GetCapsuleRadius() constUAttackCapsuleLoopConfig
GetClass() constUObject
GetDamageMultipliers() constUAttackConfig
GetFullName(const UObject StopOuter=nullptr) constUObject
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetPlayerTime() constUAttackLoopConfig
GetSuperArmorDamageMultiplier() constUAttackConfig
GetSuperArmorResistanceMultiplier() constUAttackConfig
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
IsA(const UClass Class) constUObject
IsRootedUObject
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
m_AIMaxSecondsUAttackLoopConfig
m_AttackDirectionUAttackConfig
m_AttackMontageUAttackLoopConfig
m_CanKnockbackUAttackConfig
m_CapsuleHalfHeightUAttackCapsuleLoopConfig
m_CapsuleLengthSpeedUAttackCapsuleLoopConfig
m_CapsuleRadiusUAttackCapsuleLoopConfig
m_DamageMultipliersUAttackConfig
m_PlayerSecondsUAttackLoopConfig
m_SuperArmorDamageMultiplierUAttackConfig
m_SuperArmorResistanceMultiplierUAttackConfig
MarkPackageDirty() constUObject
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
PlayerTimeUAttackLoopConfig
ReloadConfig()UObject
RemoveFromRoot()UObject
SaveConfig()UObject
SetTransactional(bool bTransactional)UObject
StaticClass()UAttackCapsuleLoopConfigstatic
SuperArmorDamageMultiplierUAttackConfig
SuperArmorResistanceMultiplierUAttackConfig
ToString() constUObject
WorldUObject