G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FTakeRadialDamageSignature Member List

This is the complete list of members for FTakeRadialDamageSignature, including all inherited members.

AddUFunction(UObject Object, FName FunctionName)FTakeRadialDamageSignature
Broadcast(AActor DamagedActor, float32 Damage, const UDamageType DamageType, FVector Origin, FHitResult HitInfo, AController InstigatedBy, AActor DamageCauser) constFTakeRadialDamageSignature
Clear()FTakeRadialDamageSignature
IsBound() constFTakeRadialDamageSignature
Unbind(UObject Object, FName FunctionName)FTakeRadialDamageSignature
UnbindObject(UObject Object)FTakeRadialDamageSignature