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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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This is the complete list of members for FParticleDeathSignature, including all inherited members.
| AddUFunction(const UObject Object, FName FunctionName) | FParticleDeathSignature | |
| Broadcast(FName EventName, float32 EmitterTime, int ParticleTime, FVector Location, FVector Velocity, FVector Direction) const | FParticleDeathSignature | |
| Clear() | FParticleDeathSignature | |
| IsBound() const | FParticleDeathSignature | |
| opAssign(FParticleDeathSignature Other) | FParticleDeathSignature | |
| Unbind(UObject Object, FName FunctionName) | FParticleDeathSignature | |
| UnbindObject(UObject Object) | FParticleDeathSignature |