G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FParticleCollisionSignature Member List

This is the complete list of members for FParticleCollisionSignature, including all inherited members.

AddUFunction(const UObject Object, FName FunctionName)FParticleCollisionSignature
Broadcast(FName EventName, float32 EmitterTime, int ParticleTime, FVector Location, FVector Velocity, FVector Direction, FVector Normal, FName BoneName, UPhysicalMaterial PhysMat) constFParticleCollisionSignature
Clear()FParticleCollisionSignature
IsBound() constFParticleCollisionSignature
opAssign(FParticleCollisionSignature Other)FParticleCollisionSignature
Unbind(UObject Object, FName FunctionName)FParticleCollisionSignature
UnbindObject(UObject Object)FParticleCollisionSignature