G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FOnTimelineVector Class Reference

Public Member Functions

Functions
bool IsBound () const
UObject GetUObject () const
FName GetFunctionName () const
void Clear ()
void BindUFunction (UObject Object, FName FunctionName)
void Execute (FVector Output) const
void ExecuteIfBound (FVector Output) const
FOnTimelineVector & opAssign (FOnTimelineVector Other)

Public Attributes

Variables
const FName FunctionName
const UObject UObject

Member Function Documentation

◆ BindUFunction()

void BindUFunction ( UObject Object,
FName FunctionName )

◆ Clear()

void Clear ( )

◆ Execute()

void Execute ( FVector Output) const

◆ ExecuteIfBound()

void ExecuteIfBound ( FVector Output) const

◆ GetFunctionName()

FName GetFunctionName ( ) const

◆ GetUObject()

UObject GetUObject ( ) const

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

FOnTimelineVector & opAssign ( FOnTimelineVector Other)

Member Data Documentation

◆ FunctionName

const FName FunctionName

◆ UObject