G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FOnTimelineBeat Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (int Bar, int Beat, int Position, float32 Tempo, int TimeSignatureUpper, int TimeSignatureLower) const
FOnTimelineBeat & opAssign (FOnTimelineBeat Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( int Bar,
int Beat,
int Position,
float32 Tempo,
int TimeSignatureUpper,
int TimeSignatureLower ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

FOnTimelineBeat & opAssign ( FOnTimelineBeat Other)

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)