G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FOnSystemFinished Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (UParticleSystemComponent PSystem) const
FOnSystemFinished & opAssign (FOnSystemFinished Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( UParticleSystemComponent PSystem) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

FOnSystemFinished & opAssign ( FOnSystemFinished Other)

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)