|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
Public Member Functions | |
Functions | |
| bool | IsBound () const |
| void | Clear () |
| void | AddUFunction (const UObject Object, FName FunctionName) |
| void | Unbind (UObject Object, FName FunctionName) |
| void | UnbindObject (UObject Object) |
| void | Broadcast (FHitResult ImpactResult, FVector ImpactVelocity) const |
| FOnProjectileBounceDelegate__ProjectileMovementComponent & | opAssign (FOnProjectileBounceDelegate__ProjectileMovementComponent Other) |
| void Broadcast | ( | FHitResult | ImpactResult, |
| FVector | ImpactVelocity ) const |
| void Clear | ( | ) |
| bool IsBound | ( | ) | const |
| FOnProjectileBounceDelegate__ProjectileMovementComponent & opAssign | ( | FOnProjectileBounceDelegate__ProjectileMovementComponent | Other | ) |
| void UnbindObject | ( | UObject | Object | ) |