G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FOnInputAction Class Reference

Public Member Functions

Functions
bool IsBound () const
UObject GetUObject () const
FName GetFunctionName () const
void Clear ()
void BindUFunction (UObject Object, FName FunctionName)
void Execute () const
void ExecuteIfBound () const
FOnInputAction & opAssign (FOnInputAction Other)

Public Attributes

Variables
const FName FunctionName
const UObject UObject

Member Function Documentation

◆ BindUFunction()

void BindUFunction ( UObject Object,
FName FunctionName )

◆ Clear()

void Clear ( )

◆ Execute()

void Execute ( ) const

◆ ExecuteIfBound()

void ExecuteIfBound ( ) const

◆ GetFunctionName()

FName GetFunctionName ( ) const

◆ GetUObject()

UObject GetUObject ( ) const

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

FOnInputAction & opAssign ( FOnInputAction Other)

Member Data Documentation

◆ FunctionName

const FName FunctionName

◆ UObject