G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FOnAudioPlaybackPercent Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (const USoundWave PlayingSoundWave, float32 PlaybackPercent) const
FOnAudioPlaybackPercent & opAssign (FOnAudioPlaybackPercent Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( const USoundWave PlayingSoundWave,
float32 PlaybackPercent ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)