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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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This is the complete list of members for FOnAttributeChanged, including all inherited members.
| AddUFunction(const UObject Object, FName FunctionName) | FOnAttributeChanged | |
| Broadcast(FGameplayAttribute Attribute, float32 NewValue, float32 OldValue) const | FOnAttributeChanged | |
| Clear() | FOnAttributeChanged | |
| IsBound() const | FOnAttributeChanged | |
| opAssign(FOnAttributeChanged Other) | FOnAttributeChanged | |
| Unbind(UObject Object, FName FunctionName) | FOnAttributeChanged | |
| UnbindObject(UObject Object) | FOnAttributeChanged |