G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FHardwareInputDeviceChanged Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (const FPlatformUserId UserId, const FInputDeviceId DeviceId) const
FHardwareInputDeviceChanged & opAssign (FHardwareInputDeviceChanged Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( const FPlatformUserId UserId,
const FInputDeviceId DeviceId ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)