G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FGetFloat__Widget Class Reference

Public Member Functions

Functions
bool IsBound () const
UObject GetUObject () const
FName GetFunctionName () const
void Clear ()
void BindUFunction (UObject Object, FName FunctionName)
float32 Execute () const
float32 ExecuteIfBound () const
FGetFloat__Widget & opAssign (FGetFloat__Widget Other)

Public Attributes

Variables
const FName FunctionName
const UObject UObject

Member Function Documentation

◆ BindUFunction()

void BindUFunction ( UObject Object,
FName FunctionName )

◆ Clear()

void Clear ( )

◆ Execute()

float32 Execute ( ) const

◆ ExecuteIfBound()

float32 ExecuteIfBound ( ) const

◆ GetFunctionName()

FName GetFunctionName ( ) const

◆ GetUObject()

UObject GetUObject ( ) const

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

FGetFloat__Widget & opAssign ( FGetFloat__Widget Other)

Member Data Documentation

◆ FunctionName

const FName FunctionName

◆ UObject