G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FGetCheckBoxState__Widget Class Reference

Public Member Functions

Functions
bool IsBound () const
UObject GetUObject () const
FName GetFunctionName () const
void Clear ()
void BindUFunction (UObject Object, FName FunctionName)
ECheckBoxState Execute () const
ECheckBoxState ExecuteIfBound () const
FGetCheckBoxState__Widget & opAssign (FGetCheckBoxState__Widget Other)

Public Attributes

Variables
const FName FunctionName
const UObject UObject

Member Function Documentation

◆ BindUFunction()

void BindUFunction ( UObject Object,
FName FunctionName )

◆ Clear()

void Clear ( )

◆ Execute()

ECheckBoxState Execute ( ) const

◆ ExecuteIfBound()

ECheckBoxState ExecuteIfBound ( ) const

◆ GetFunctionName()

FName GetFunctionName ( ) const

◆ GetUObject()

UObject GetUObject ( ) const

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

Member Data Documentation

◆ FunctionName

const FName FunctionName

◆ UObject