G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
FCustomWidgetNavigationDelegate Class Reference

Public Member Functions

Functions
bool IsBound () const
UObject GetUObject () const
FName GetFunctionName () const
void Clear ()
void BindUFunction (UObject Object, FName FunctionName)
UWidget Execute (EUINavigation Navigation) const
UWidget ExecuteIfBound (EUINavigation Navigation) const
FCustomWidgetNavigationDelegate & opAssign (FCustomWidgetNavigationDelegate Other)

Public Attributes

Variables
const FName FunctionName
const UObject UObject

Member Function Documentation

◆ BindUFunction()

void BindUFunction ( UObject Object,
FName FunctionName )

◆ Clear()

void Clear ( )

◆ Execute()

UWidget Execute ( EUINavigation Navigation) const

◆ ExecuteIfBound()

UWidget ExecuteIfBound ( EUINavigation Navigation) const

◆ GetFunctionName()

FName GetFunctionName ( ) const

◆ GetUObject()

UObject GetUObject ( ) const

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

Member Data Documentation

◆ FunctionName

const FName FunctionName

◆ UObject