G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FCharacterMovementUpdatedSignature Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (float32 DeltaSeconds, FVector OldLocation, FVector OldVelocity) const
FCharacterMovementUpdatedSignature & opAssign (FCharacterMovementUpdatedSignature Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( float32 DeltaSeconds,
FVector OldLocation,
FVector OldVelocity ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)