G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FApplyRootMotionMoveToActorForceDelegate Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (bool DestinationReached, bool TimedOut, FVector FinalTargetLocation) const
FApplyRootMotionMoveToActorForceDelegate & opAssign (FApplyRootMotionMoveToActorForceDelegate Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( bool DestinationReached,
bool TimedOut,
FVector FinalTargetLocation ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)