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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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This is the complete list of members for FQuat4f, including all inherited members.
| Angle | FQuat4f | |
| AngularDistance(FQuat4f Q) const | FQuat4f | |
| AxisX | FQuat4f | |
| AxisY | FQuat4f | |
| AxisZ | FQuat4f | |
| CalcTangents(FQuat4f PrevP, FQuat4f P, FQuat4f NextP, float32 Tension, FQuat4f &OutTan) | FQuat4f | static |
| ContainsNaN() const | FQuat4f | |
| EnforceShortestArcWith(FQuat4f Other) | FQuat4f | |
| Equals(FQuat4f Other, float32 Tolerance=KINDA_SMALL_NUMBER) const | FQuat4f | |
| Error(FQuat4f Q1, FQuat4f Q2) | FQuat4f | static |
| ErrorAutoNormalize(FQuat4f A, FQuat4f B) | FQuat4f | static |
| Euler() const | FQuat4f | |
| Exp() const | FQuat4f | |
| FastBilerp(FQuat4f P00, FQuat4f P10, FQuat4f P01, FQuat4f P11, float32 FracX, float32 FracY) | FQuat4f | static |
| FastLerp(FQuat4f A, FQuat4f B, float32 Alpha) | FQuat4f | static |
| FindBetween(FVector3f Vector1, FVector3f Vector2) | FQuat4f | static |
| FindBetweenNormals(FVector3f Normal1, FVector3f Normal2) | FQuat4f | static |
| FindBetweenVectors(FVector3f Vector1, FVector3f Vector2) | FQuat4f | static |
| ForwardVector | FQuat4f | |
| GetAngle() const | FQuat4f | |
| GetAxisX() const | FQuat4f | |
| GetAxisY() const | FQuat4f | |
| GetAxisZ() const | FQuat4f | |
| GetForwardVector() const | FQuat4f | |
| GetNormalized(float32 Tolerance=SMALL_NUMBER) const | FQuat4f | |
| GetRightVector() const | FQuat4f | |
| GetRotationAxis() const | FQuat4f | |
| GetTwistAngle(FVector3f InTwistAxis) const | FQuat4f | |
| GetUpVector() const | FQuat4f | |
| Identity | FQuat4f | static |
| InitFromString(FString SourceString) | FQuat4f | |
| Inverse() const | FQuat4f | |
| IsIdentity(float32 Tolerance=SMALL_NUMBER) const | FQuat4f | |
| IsNormalized() const | FQuat4f | |
| Log() const | FQuat4f | |
| MakeFromAxes(FVector3f Forward, FVector3f Right, FVector3f Up) | FQuat4f | static |
| MakeFromEuler(FVector3f Euler) | FQuat4f | static |
| MakeFromX(FVector3f XAxis) | FQuat4f | static |
| MakeFromXY(FVector3f XAxis, FVector3f YAxis) | FQuat4f | static |
| MakeFromXZ(FVector3f XAxis, FVector3f ZAxis) | FQuat4f | static |
| MakeFromY(FVector3f YAxis) | FQuat4f | static |
| MakeFromYX(FVector3f YAxis, FVector3f XAxis) | FQuat4f | static |
| MakeFromYZ(FVector3f YAxis, FVector3f ZAxis) | FQuat4f | static |
| MakeFromZ(FVector3f ZAxis) | FQuat4f | static |
| MakeFromZX(FVector3f ZAxis, FVector3f XAxis) | FQuat4f | static |
| MakeFromZY(FVector3f ZAxis, FVector3f YAxis) | FQuat4f | static |
| Normalize(float32 Tolerance=SMALL_NUMBER) | FQuat4f | |
| opAdd(FQuat4f Other) const | FQuat4f | |
| opAddAssign(FQuat4f Other) | FQuat4f | |
| opAssign(FQuat4f Other) | FQuat4f | |
| opDiv(float32 Scale) const | FQuat4f | |
| opDivAssign(float32 Scale) | FQuat4f | |
| opEquals(FQuat4f Other) const | FQuat4f | |
| opMul(FQuat4f Other) const | FQuat4f | |
| opMul(float32 Scale) const | FQuat4f | |
| opMul(FVector3f Other) const | FQuat4f | |
| opMulAssign(FQuat4f Other) | FQuat4f | |
| opMulAssign(float32 Scale) | FQuat4f | |
| opSub(FQuat4f Other) const | FQuat4f | |
| opSubAssign(FQuat4f Other) | FQuat4f | |
| RightVector | FQuat4f | |
| RotateVector(FVector3f V) const | FQuat4f | |
| RotationAxis | FQuat4f | |
| Rotator() const | FQuat4f | |
| Size() const | FQuat4f | |
| SizeSquared() const | FQuat4f | |
| Slerp(FQuat4f Quat1, FQuat4f Quat2, float32 Slerp) | FQuat4f | static |
| Slerp_NotNormalized(FQuat4f Quat1, FQuat4f Quat2, float32 Slerp) | FQuat4f | static |
| SlerpFullPath(FQuat4f Quat1, FQuat4f Quat2, float32 Slerp) | FQuat4f | static |
| SlerpFullPath_NotNormalized(FQuat4f Quat1, FQuat4f Quat2, float32 Slerp) | FQuat4f | static |
| Squad(FQuat4f Quat1, FQuat4f Tang1, FQuat4f Quat2, FQuat4f Tang2, float32 Alpha) | FQuat4f | static |
| SquadFullPath(FQuat4f Quat1, FQuat4f Tang1, FQuat4f Quat2, FQuat4f Tang2, float32 Alpha) | FQuat4f | static |
| ToAxisAndAngle(FVector3f &Axis, float32 &Angle) const | FQuat4f | |
| ToString() const | FQuat4f | |
| ToSwingTwist(FVector3f InTwistAxis, FQuat4f &OutSwing, FQuat4f &OutTwist) const | FQuat4f | |
| UnrotateVector(FVector3f V) const | FQuat4f | |
| UpVector | FQuat4f | |
| Vector() const | FQuat4f | |
| W | FQuat4f | |
| X | FQuat4f | |
| Y | FQuat4f | |
| Z | FQuat4f |