| AttemptCalculateCapturedAttributeBaseValue(FGameplayEffectAttributeCaptureDefinition InCaptureDef, float32 &OutBaseValue) const | FGameplayEffectCustomExecutionParameters | |
| AttemptCalculateCapturedAttributeBonusMagnitude(FGameplayEffectAttributeCaptureDefinition InCaptureDef, FGameplayEffectExecutionParameters InParams, float32 &OutBonusMagnitude) const | FGameplayEffectCustomExecutionParameters | |
| AttemptCalculateCapturedAttributeMagnitude(FGameplayEffectAttributeCaptureDefinition InCaptureDef, FGameplayEffectExecutionParameters InParams, float32 &OutMagnitude) const | FGameplayEffectCustomExecutionParameters | |
| AttemptCalculateCapturedAttributeMagnitudeWithBase(FGameplayEffectAttributeCaptureDefinition InCaptureDef, FGameplayEffectExecutionParameters InParams, float32 InBaseValue, float32 &OutMagnitude) const | FGameplayEffectCustomExecutionParameters | |
| AttemptCalculateTransientAggregatorMagnitude(FGameplayTag InAggregatorIdentifier, FGameplayEffectExecutionParameters InParams, float32 &OutMagnitude) const | FGameplayEffectCustomExecutionParameters | |
| GetIgnoreHandles() const | FGameplayEffectCustomExecutionParameters | |
| GetOwningSpec() const | FGameplayEffectCustomExecutionParameters | |
| GetOwningSpecForPreExecuteMod() const | FGameplayEffectCustomExecutionParameters | |
| GetPassedInTags() const | FGameplayEffectCustomExecutionParameters | |
| GetSourceAbilitySystemComponent() const | FGameplayEffectCustomExecutionParameters | |
| GetTargetAbilitySystemComponent() const | FGameplayEffectCustomExecutionParameters | |
| IgnoreHandles | FGameplayEffectCustomExecutionParameters | |
| opAssign(FGameplayEffectCustomExecutionParameters Other) | FGameplayEffectCustomExecutionParameters | |
| OwningSpec | FGameplayEffectCustomExecutionParameters | |
| OwningSpecForPreExecuteMod | FGameplayEffectCustomExecutionParameters | |
| PassedInTags | FGameplayEffectCustomExecutionParameters | |
| SourceAbilitySystemComponent | FGameplayEffectCustomExecutionParameters | |
| TargetAbilitySystemComponent | FGameplayEffectCustomExecutionParameters | |