G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
ConstructionSystemRuntime

Classes

class  APrefabricatorConstructionSnap
struct  FConstructionSystemUICategory
struct  FConstructionSystemUIPrefabEntry
struct  FPCSnapConstraintFloor
struct  FPCSnapConstraintWall
class  UConstructionSystemBuildTool
class  UConstructionSystemBuildUI
class  UConstructionSystemComponent
class  UConstructionSystemCursor
class  UConstructionSystemItemUserData
class  UConstructionSystemRemoveTool
class  UConstructionSystemSaveGame
class  UConstructionSystemSaveSystem
class  UConstructionSystemTool
class  UConstructionSystemUIAsset
class  UPrefabricatorConstructionSnapComponent

Enumerations

enum  EConstructionSystemCursorVisiblity { Visible , VisibleInvalid , Hidden , EConstructionSystemCursorVisiblity_MAX }
enum  EConstructionSystemToolType { BuildTool , RemoveTool , EConstructionSystemToolType_MAX }
enum  EPrefabricatorConstructionSnapType { Floor , Wall , Object , EPrefabricatorConstructionSnapType_MAX }

Detailed Description

Enumeration Type Documentation

◆ EConstructionSystemCursorVisiblity

Enumerator
Visible 
VisibleInvalid 
Hidden 
EConstructionSystemCursorVisiblity_MAX 

◆ EConstructionSystemToolType

Enumerator
BuildTool 
RemoveTool 
EConstructionSystemToolType_MAX 

◆ EPrefabricatorConstructionSnapType

Enumerator
Floor 
Wall 
Object 
EPrefabricatorConstructionSnapType_MAX