G1R AngelScript
Scripting reference for the Gothic 1 Remake
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USkeleton Member List
This is the complete list of members for
USkeleton
, including all inherited members.
AddCompatibleSkeleton
(const USkeleton SourceSkeleton)
USkeleton
AddCompatibleSkeletonSoft
(TSoftObjectPtr< USkeleton > SourceSkeleton)
USkeleton
AddToRoot
()
UObject
AssetUserData
USkeleton
AssetUserDataEditorOnly
USkeleton
Class
UObject
CompatibleSkeletons
USkeleton
CopyScriptPropertiesFrom
(const UObject OtherObject)
UObject
GetBlendProfile
(FName InProfileName)
USkeleton
GetClass
() const
UObject
GetFullName
(const UObject StopOuter=nullptr) const
UObject
GetIsRooted
() const
UObject
GetName
() const
UObject
GetOuter
() const
UObject
GetOutermost
() const
UObject
GetPackage
() const
UObject
GetPathName
(const UObject StopOuter=nullptr) const
UObject
GetTypedOuter
(TSubclassOf< UObject > Target) const
UObject
GetWorld
() const
UObject
IsA
(const UClass Class) const
UObject
IsRooted
UObject
IsSupportedForNetworking
() const
UObject
IsTransient
() const
UObject
LoadConfig
()
UObject
MarkPackageDirty
() const
UObject
Modify
(bool bAlwaysMarkDirty=true)
UObject
Name
UObject
opCast
(?&Address) const
UObject
Outer
UObject
Outermost
UObject
Package
UObject
ReloadConfig
()
UObject
RemoveFromRoot
()
UObject
SaveConfig
()
UObject
SetTransactional
(bool bTransactional)
UObject
StaticClass
()
USkeleton
static
ToString
() const
UObject
World
UObject
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1.16.1