G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UPuzzlesSubsystem Member List

This is the complete list of members for UPuzzlesSubsystem, including all inherited members.

AddPuzzleCount(TSubclassOf< UPuzzleCountExtraData > extraData)UPuzzlesSubsystem
AddPuzzleEntry(FName creatureName, FName doorName, FName saveState, int requiredKills=1, EPuzzleEvent puzzleEvent=EPuzzleEvent ::DeathEvent)UPuzzlesSubsystem
AddPuzzleEntryData(FName creatureName, int requiredKills, EPuzzleEvent puzzleEvent, TSubclassOf< UObject > extraData)UPuzzlesSubsystem
AddToRoot()UObject
CallGameplayMessage(FGameplayTag channel, FName connected)UPuzzlesSubsystemstatic
CallGlobalEvent(UWorld World, FName connected)UPuzzlesSubsystemstatic
CheckPuzzles(FPuzzleCreatureCounter &counter)UPuzzlesSubsystem
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
CreatureKillCounterMapUPuzzlesSubsystem
Deinitialize()UScriptGameInstanceSubsystem
DoorTriggers(FGameplayTag channel, FGothicBasicVerbMessage payload)UPuzzlesSubsystem
FindCreatureUniqueNameByDoorToOpenName(FName DoorToOpenName)UPuzzlesSubsystem
GameInstanceUScriptGameInstanceSubsystem
GetClass() constUObject
GetCreatureKillCounterMap() constUPuzzlesSubsystem
GetFullName(const UObject StopOuter=nullptr) constUObject
GetGameInstance() constUScriptGameInstanceSubsystem
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
GlobalCallGameplayMessage(UWorld World, FGameplayTag channel, FName connected)UPuzzlesSubsystemstatic
GlobalCloseDoor(FName connected)UPuzzlesSubsystemstatic
GlobalCloseDoorWorld(UWorld World, FName connected)UPuzzlesSubsystemstatic
GlobalOpenDoor(FName connected)UPuzzlesSubsystemstatic
GlobalOpenDoorWorld(UWorld World, FName connected)UPuzzlesSubsystemstatic
GlobalUnlockDoor(FName doorName)UPuzzlesSubsystemstatic
Initialize()UScriptGameInstanceSubsystem
IsA(const UClass Class) constUObject
IsRootedUObject
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
m_CreatureKillCounterSavedUPuzzlesSubsystem
m_FinishedPuzzlesUPuzzlesSubsystem
m_PuzzleCreatureArrayUPuzzlesSubsystem
m_PuzzleStepArrayUPuzzlesSubsystem
MarkPackageDirty() constUObject
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
ReloadConfig()UObject
RemoveFromRoot()UObject
SaveConfig()UObject
SetCreatureKillCounterMap(TMap< FName, int > NewKillMap)UPuzzlesSubsystem
SetTransactional(bool bTransactional)UObject
ShouldCreateSubsystem(UObject Outer) constUScriptGameInstanceSubsystem
StaticClass()UPuzzlesSubsystemstatic
Tick(float32 DeltaTime)UScriptGameInstanceSubsystem
ToString() constUObject
WorldUObject