G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UOwnershipSubsystem Member List

This is the complete list of members for UOwnershipSubsystem, including all inherited members.

AddToRoot()UObject
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
Get()UOwnershipSubsystemstatic
GetAllGuildsOwningArea(FGameplayTag Area) constUOwnershipSubsystem
GetAllPersonalOwnersOfArea(FGameplayTag Area) constUOwnershipSubsystem
GetAllPersonalOwnersOfInteractiveObject(const AInteractiveObjectActor InteractiveObjectActor) constUOwnershipSubsystem
GetAllPersonalOwnersOfItem(FItemVirtualData ItemData) constUOwnershipSubsystem
GetAllPersonalOwnersOfItemVisual(const AItemVisualWorld ItemVisualWorld) constUOwnershipSubsystem
GetCharacterOwnershipOfArea(const AGothicCharacterState CharacterState, FGameplayTag Area) constUOwnershipSubsystem
GetClass() constUObject
GetFullName(const UObject StopOuter=nullptr) constUObject
GetGuildOwnersFromConfig(FOwnershipSettings ItemOwnershipSettings) constUOwnershipSubsystem
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetOwnershipRelationOfCharacter(const AGothicCharacterState CharacterState, FOwnershipSettings OwnershipSettings) constUOwnershipSubsystem
GetOwnershipRelationOfInteractiveObjectInWorld(const AGothicCharacterState CharacterState, const AInteractiveObjectActor InteractiveObject) constUOwnershipSubsystem
GetOwnershipRelationOfItemInWorld(const AGothicCharacterState CharacterState, const AItemVisualWorld Item) constUOwnershipSubsystem
GetOwnershipRelationOfItemType(const AGothicCharacterState CharacterState, TSubclassOf< UItemDefinition > ItemDefinition, FOwnershipSettings ItemOwnershipSettings) constUOwnershipSubsystem
GetOwnershipRelationOfItemVirtualData(const AGothicCharacterState CharacterState, FItemVirtualData Item) constUOwnershipSubsystem
GetOwningGuildsOfItemType(TSubclassOf< UItemDefinition > ItemDefinition, FOwnershipSettings ItemOwnershipSettings) constUOwnershipSubsystem
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetPersonalOwnersFromConfig(FOwnershipSettings ItemOwnershipSettings) constUOwnershipSubsystem
GetPersonalOwnersOfItemType(TSubclassOf< UItemDefinition > ItemDefinition, FOwnershipSettings ItemOwnershipSettings) constUOwnershipSubsystem
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
IsA(const UClass Class) constUObject
IsAreaOwnedByAnyGuild(FGameplayTag Area) constUOwnershipSubsystem
IsAreaOwnedByAnyone(FGameplayTag Area) constUOwnershipSubsystem
IsAreaOwnedByAnyPerson(FGameplayTag Area) constUOwnershipSubsystem
IsCharacterPersonalOwnerOfArea(const AGothicCharacterState CharacterState, FGameplayTag Area) constUOwnershipSubsystem
IsCharacterPersonalOwnerOfItem(const AGothicCharacterState CharacterState, FItemVirtualData ItemData) constUOwnershipSubsystem
IsCharacterPersonalOwnerOfItemVisual(const AGothicCharacterState CharacterState, const AItemVisualWorld ItemVisualWorld) constUOwnershipSubsystem
IsGuildOwnerOfArea(FGameplayTag Guild, FGameplayTag Area) constUOwnershipSubsystem
IsRootedUObject
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
MarkPackageDirty() constUObject
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
ReloadConfig()UObject
RemoveFromRoot()UObject
RemovePersonalAreaOwnershipOfContext(AGothicCharacterState CharacterState, const UObject Context)UOwnershipSubsystem
RemovePersonalItemOwnershipOfContext(AGothicCharacterState CharacterState, const UObject Context)UOwnershipSubsystem
SaveConfig()UObject
SetPersonalAreaOwnershipForContext(AGothicCharacterState CharacterState, const UObject Context, FPersonalAreaOwnershipSettings Ownership)UOwnershipSubsystem
SetPersonalItemOwnershipForContext(AGothicCharacterState CharacterState, const UObject Context, FPersonalItemOwnershipSettings Ownership)UOwnershipSubsystem
SetTransactional(bool bTransactional)UObject
StaticClass()UOwnershipSubsystemstatic
ToString() constUObject
WorldUObject