G1R AngelScript
Scripting reference for the Gothic 1 Remake
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ULevelStreamingDynamic Member List

This is the complete list of members for ULevelStreamingDynamic, including all inherited members.

AddToRoot()UObject
bDisableDistanceStreamingULevelStreaming
bShouldBeLoadedULevelStreaming
bShouldBeVisibleULevelStreaming
bShouldBlockOnLoadULevelStreaming
bShouldBlockOnUnloadULevelStreaming
ClassUObject
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
CreateInstance(FString UniqueInstanceName)ULevelStreaming
EditorStreamingVolumesULevelStreaming
GetbDisableDistanceStreaming() constULevelStreaming
GetbShouldBeLoaded() constULevelStreaming
GetbShouldBeVisible() constULevelStreaming
GetbShouldBlockOnLoad() constULevelStreaming
GetbShouldBlockOnUnload() constULevelStreaming
GetClass() constUObject
GetFullName(const UObject StopOuter=nullptr) constUObject
GetIsRequestingUnloadAndRemoval() constULevelStreaming
GetIsRooted() constUObject
GetLevelLODIndex() constULevelStreaming
GetLoadedLevel() constULevelStreaming
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetStreamingPriority() constULevelStreaming
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
GetWorldAssetPackageFName() constULevelStreaming
IsA(const UClass Class) constUObject
IsLevelLoaded() constULevelStreaming
IsLevelVisible() constULevelStreaming
IsRequestingUnloadAndRemovalULevelStreaming
IsRootedUObject
IsStreamingStatePending() constULevelStreaming
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LevelColorULevelStreaming
LevelLODIndexULevelStreaming
LevelTransformULevelStreaming
LoadConfig()UObject
LoadedLevelULevelStreaming
LoadLevelInstance(FString LevelName, FVector Location, FRotator Rotation, bool &bOutSuccess, FString OptionalLevelNameOverride="", TSubclassOf< ULevelStreamingDynamic > OptionalLevelStreamingClass=nullptr, bool bLoadAsTempPackage=false)ULevelStreamingDynamicstatic
LoadLevelInstanceBySoftObjectPtr(TSoftObjectPtr< UWorld > Level, FVector Location, FRotator Rotation, bool &bOutSuccess, FString OptionalLevelNameOverride="", TSubclassOf< ULevelStreamingDynamic > OptionalLevelStreamingClass=nullptr, bool bLoadAsTempPackage=false)ULevelStreamingDynamicstatic
MarkPackageDirty() constUObject
MinTimeBetweenVolumeUnloadRequestsULevelStreaming
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
OnLevelHiddenULevelStreaming
OnLevelLoadedULevelStreaming
OnLevelShownULevelStreaming
OnLevelUnloadedULevelStreaming
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
PackageUObject
ReloadConfig()UObject
RemoveFromRoot()UObject
SaveConfig()UObject
SetbDisableDistanceStreaming(bool Value)ULevelStreaming
SetbDrawOnLevelStatusMap(bool Value)ULevelStreaming
SetbInitiallyLoaded(bool Value)ULevelStreamingDynamic
SetbInitiallyVisible(bool Value)ULevelStreamingDynamic
SetbIsStatic(bool Value)ULevelStreaming
SetbShouldBeLoaded(bool bInShouldBeLoaded)ULevelStreaming
SetbShouldBeVisible(bool bInShouldBeVisible)ULevelStreaming
SetbShouldBlockOnLoad(bool Value)ULevelStreaming
SetbShouldBlockOnUnload(bool Value)ULevelStreaming
SetIsRequestingUnloadAndRemoval(bool bInIsRequestingUnloadAndRemoval)ULevelStreaming
SetLevelLODIndex(int LODIndex)ULevelStreaming
SetPriority(int NewPriority)ULevelStreaming
SetShouldBeLoaded(bool bInShouldBeLoaded)ULevelStreaming
SetShouldBeVisible(bool bInShouldBeVisible)ULevelStreaming
SetStreamingPriority(int NewPriority)ULevelStreaming
SetTransactional(bool bTransactional)UObject
ShouldBeLoaded() constULevelStreaming
StaticClass()ULevelStreamingDynamicstatic
StreamingPriorityULevelStreaming
ToString() constUObject
WorldUObject
WorldAssetULevelStreaming
WorldAssetPackageFNameULevelStreaming