G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UHUDCrosshair Member List
This is the complete list of members for
UHUDCrosshair
, including all inherited members.
AddToRoot
()
UObject
Class
UObject
CopyScriptPropertiesFrom
(const UObject OtherObject)
UObject
GetClass
() const
UObject
GetFullName
(const UObject StopOuter=nullptr) const
UObject
GetIsRooted
() const
UObject
GetName
() const
UObject
GetOuter
() const
UObject
GetOutermost
() const
UObject
GetPackage
() const
UObject
GetPathName
(const UObject StopOuter=nullptr) const
UObject
GetTypedOuter
(TSubclassOf< UObject > Target) const
UObject
GetWorld
() const
UObject
IsA
(const UClass Class) const
UObject
IsRooted
UObject
IsSupportedForNetworking
() const
UObject
IsTransient
() const
UObject
LoadConfig
()
UObject
MarkPackageDirty
() const
UObject
Modify
(bool bAlwaysMarkDirty=true)
UObject
Name
UObject
OnCastBegin
(int spellLevel, int totalLevels, float32 manaCost, float32 castDuration)
UHUDCrosshair
OnCastEnd
()
UHUDCrosshair
OnDamageCaused
(bool isCritical)
UHUDCrosshair
OnHideUnreachableLocation
()
UHUDCrosshair
OnRefreshTarget
(bool hasTarget)
UHUDCrosshair
OnRefreshWarning
(bool enable)
UHUDCrosshair
OnRefreshWeaponAccuracy
(float32 accuracy)
UHUDCrosshair
OnSetMagicCrosshairVisibility
(bool Visible, bool isTargeting)
UHUDCrosshair
OnSetRangedWeaponCrosshairVisibility
(bool Visible, bool isAiming)
UHUDCrosshair
OnShowUnreachableLocation
(FVector location)
UHUDCrosshair
OnTargetInFocus
(const AActor target)
UHUDCrosshair
OnTargetOutOfFocus
()
UHUDCrosshair
opCast
(?&Address) const
UObject
Outer
UObject
Outermost
UObject
Package
UObject
ReloadConfig
()
UObject
RemoveFromRoot
()
UObject
SaveConfig
()
UObject
SetTransactional
(bool bTransactional)
UObject
StaticClass
()
UHUDCrosshair
static
ToString
() const
UObject
World
UObject
Generated by
1.16.1