G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UGothicPersistentDataList Member List
This is the complete list of members for
UGothicPersistentDataList
, including all inherited members.
AddToRoot
()
UObject
AsyncLoadOrCreateSaveGameForLocalPlayer
(TSubclassOf< ULocalPlayerSaveGame > SaveGameClass, APlayerController LocalPlayerController, FString SlotName, FOnLocalPlayerSaveGameLoaded Delegate=FOnLocalPlayerSaveGameLoaded())
ULocalPlayerSaveGame
static
AsyncSaveGameToSlotForLocalPlayer
()
ULocalPlayerSaveGame
Class
UObject
CopyScriptPropertiesFrom
(const UObject OtherObject)
UObject
GetClass
() const
UObject
GetFullName
(const UObject StopOuter=nullptr) const
UObject
GetInvalidDataVersion
() const
ULocalPlayerSaveGame
GetIsRooted
() const
UObject
GetLatestDataVersion
() const
ULocalPlayerSaveGame
GetLocalPlayerController
() const
ULocalPlayerSaveGame
GetName
() const
UObject
GetOuter
() const
UObject
GetOutermost
() const
UObject
GetPackage
() const
UObject
GetPathName
(const UObject StopOuter=nullptr) const
UObject
GetPlatformUserId
() const
ULocalPlayerSaveGame
GetPlatformUserIndex
() const
ULocalPlayerSaveGame
GetSavedDataVersion
() const
ULocalPlayerSaveGame
GetSaveSlotName
() const
ULocalPlayerSaveGame
GetTypedOuter
(TSubclassOf< UObject > Target) const
UObject
GetWorld
() const
UObject
InvalidDataVersion
ULocalPlayerSaveGame
IsA
(const UClass Class) const
UObject
IsRooted
UObject
IsSaveInProgress
() const
ULocalPlayerSaveGame
IsSupportedForNetworking
() const
UObject
IsTransient
() const
UObject
LatestDataVersion
ULocalPlayerSaveGame
LoadConfig
()
UObject
LoadOrCreateSaveGameForLocalPlayer
(TSubclassOf< ULocalPlayerSaveGame > SaveGameClass, APlayerController LocalPlayerController, FString SlotName)
ULocalPlayerSaveGame
static
LoadOrCreateSettings
(const UGothicLocalPlayer localPlayer, TSubclassOf< ULocalPlayerSaveGame > SaveGameClass)
UGothicPersistentDataList
static
LocalPlayerController
ULocalPlayerSaveGame
MarkPackageDirty
() const
UObject
Modify
(bool bAlwaysMarkDirty=true)
UObject
Name
UObject
OnPostLoad
()
ULocalPlayerSaveGame
OnPostSave
(bool bSuccess)
ULocalPlayerSaveGame
OnPreSave
()
ULocalPlayerSaveGame
OnResetToDefault
()
ULocalPlayerSaveGame
opCast
(?&Address) const
UObject
Outer
UObject
Outermost
UObject
Package
UObject
PlatformUserId
ULocalPlayerSaveGame
PlatformUserIndex
ULocalPlayerSaveGame
ReloadConfig
()
UObject
RemoveFromRoot
()
UObject
ResetToDefault
()
ULocalPlayerSaveGame
SaveConfig
()
UObject
SavedDataVersion
ULocalPlayerSaveGame
SaveGameToSlotForLocalPlayer
()
ULocalPlayerSaveGame
SaveSlotName
ULocalPlayerSaveGame
SetTransactional
(bool bTransactional)
UObject
StaticClass
()
UGothicPersistentDataList
static
ToString
() const
UObject
WasLastSaveSuccessful
() const
ULocalPlayerSaveGame
WasLoaded
() const
ULocalPlayerSaveGame
WasSaveRequested
() const
ULocalPlayerSaveGame
World
UObject
Generated by
1.16.1