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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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This is the complete list of members for UGothicModExt_WorldSubsystem, including all inherited members.
| Get() | UGothicModExt_WorldSubsystem | static |
| HandleBeforeGameSaved() | UGothicModExt_WorldSubsystem | |
| HandleCharacterDied(AGothicCharacterState CharacterState) | UGothicModExt_WorldSubsystem | |
| HandleCharacterStateSpawned(AGothicCharacterState CharacterState) | UGothicModExt_WorldSubsystem | |
| HandleConversationStarted(UConversationGroup Conversation) | UGothicModExt_WorldSubsystem | |
| HandleNewDayStarted() | UGothicModExt_WorldSubsystem | |
| HandleNewGameStarted() | UGothicModExt_WorldSubsystem | |
| HandleNPCCharacterDespawned(AGothicCharacterState CharacterState) | UGothicModExt_WorldSubsystem | |
| HandleNPCCharacterSpawned(AGothicCharacter Character) | UGothicModExt_WorldSubsystem | |
| HandlePlayerCharacterBeginPlay(AGothicCharacter Character) | UGothicModExt_WorldSubsystem | |
| HandlePlayerSlept() | UGothicModExt_WorldSubsystem | |
| HandleReadyForPlay() | UGothicModExt_WorldSubsystem | |
| HandleSaveGameLoaded() | UGothicModExt_WorldSubsystem | |
| IsNewGame() const | UGothicModExt_WorldSubsystem | |
| StaticClass() | UGothicModExt_WorldSubsystem | static |