G1R AngelScript
Scripting reference for the Gothic 1 Remake
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UGameplayEffectBase Member List

This is the complete list of members for UGameplayEffectBase, including all inherited members.

AbilitiesComponentUGameplayEffectBase
AdditionalEffectsUGameplayEffectBase
AddToRoot()UObject
ApplicationTagRequirementsUGameplayEffect
AssetTagsComponentUGameplayEffectBase
bClearStackOnOverflowUGameplayEffect
bDenyOverflowApplicationUGameplayEffect
bExecutePeriodicEffectOnApplicationUGameplayEffect
BlockAbilityTagsComponentUGameplayEffectBase
bRequireModifierSuccessToTriggerCuesUGameplayEffect
bSuppressStackingCuesUGameplayEffect
ClassUObject
ConditionalGameplayEffectsUGameplayEffect
CopyScriptPropertiesFrom(const UObject OtherObject)UObject
DurationMagnitudeUGameplayEffect
DurationPolicyUGameplayEffect
ExecutionsUGameplayEffect
GameplayCuesUGameplayEffect
GEComponentsUGameplayEffect
GetClass() constUObject
GetFullName(const UObject StopOuter=nullptr) constUObject
GetIsRooted() constUObject
GetName() constUObject
GetOuter() constUObject
GetOutermost() constUObject
GetPackage() constUObject
GetPathName(const UObject StopOuter=nullptr) constUObject
GetTypedOuter(TSubclassOf< UObject > Target) constUObject
GetWorld() constUObject
GrantedAbilitiesUGameplayEffect
GrantedApplicationImmunityQueryUGameplayEffect
GrantedApplicationImmunityTagsUGameplayEffect
InheritableBlockedAbilityTagsContainerUGameplayEffect
InheritableGameplayEffectTagsUGameplayEffect
InheritableOwnedTagsContainerUGameplayEffect
IsA(const UClass Class) constUObject
IsRootedUObject
IsSupportedForNetworking() constUObject
IsTransient() constUObject
LoadConfig()UObject
MarkPackageDirty() constUObject
ModifiersUGameplayEffect
Modify(bool bAlwaysMarkDirty=true)UObject
NameUObject
OngoingTagRequirementsUGameplayEffect
opCast(?&Address) constUObject
OuterUObject
OutermostUObject
OverflowEffectsUGameplayEffect
PackageUObject
PeriodUGameplayEffect
PeriodicInhibitionPolicyUGameplayEffect
PrematureExpirationEffectClassesUGameplayEffect
ReloadConfig()UObject
RemovalTagRequirementsUGameplayEffect
RemoveFromRoot()UObject
RemoveGameplayEffectQueryUGameplayEffect
RemoveGameplayEffectsWithTagsUGameplayEffect
RemoveOtherUGameplayEffectBase
RemoveOtherTags()UGameplayEffectBase
RoutineExpirationEffectClassesUGameplayEffect
SaveConfig()UObject
SetTransactional(bool bTransactional)UObject
StackDurationRefreshPolicyUGameplayEffect
StackExpirationPolicyUGameplayEffect
StackingTypeUGameplayEffect
StackLimitCountUGameplayEffect
StackPeriodResetPolicyUGameplayEffect
StaticClass()UGameplayEffectBasestatic
TagsToRemoveOtherUGameplayEffectBase
TargetTagRequirementsUGameplayEffectBase
TargetTagsComponentUGameplayEffectBase
ToString() constUObject
UIDataUGameplayEffect
WorldUObject