| AbilitiesComponent | UGameplayEffectBase | |
| AddCallerValueToAttribute(TSubclassOf< UAttributeSet > AttributeSetClass, FName AttributeName, FGameplayTag DataTag) | UScriptGameplayEffect | |
| AdditionalEffects | UGameplayEffectBase | |
| AddToRoot() | UObject | |
| ApplicationTagRequirements | UGameplayEffect | |
| AssetTagsComponent | UGameplayEffectBase | |
| bClearStackOnOverflow | UGameplayEffect | |
| bDenyOverflowApplication | UGameplayEffect | |
| bExecutePeriodicEffectOnApplication | UGameplayEffect | |
| BlockAbilityTagsComponent | UGameplayEffectBase | |
| bRequireModifierSuccessToTriggerCues | UGameplayEffect | |
| bSuppressStackingCues | UGameplayEffect | |
| Class | UObject | |
| ConditionalGameplayEffects | UGameplayEffect | |
| CopyScriptPropertiesFrom(const UObject OtherObject) | UObject | |
| DecreaseAttribute(TSubclassOf< UAttributeSet > AttributeSetClass, FName AttributeName, float32 DecreaseBy) | UScriptGameplayEffect | |
| DecreaseAttributeByPercentage(TSubclassOf< UAttributeSet > AttributeSetClass, FName AttributeName, float32 Percentage) | UScriptGameplayEffect | |
| DurationMagnitude | UGameplayEffect | |
| DurationPolicy | UGameplayEffect | |
| DurationType | UScriptGameplayEffect | |
| Executions | UGameplayEffect | |
| GameplayCues | UGameplayEffect | |
| GEComponents | UGameplayEffect | |
| GetAttribute(TSubclassOf< UAttributeSet > AttributeSetClass, FName AttributeName) | UScriptGameplayEffect | |
| GetClass() const | UObject | |
| GetDurationType() | UScriptGameplayEffect | |
| GetFullName(const UObject StopOuter=nullptr) const | UObject | |
| GetIsRooted() const | UObject | |
| GetName() const | UObject | |
| GetOuter() const | UObject | |
| GetOutermost() const | UObject | |
| GetPackage() const | UObject | |
| GetPathName(const UObject StopOuter=nullptr) const | UObject | |
| GetSPCost(const AGothicCharacterState CharacterState=nullptr) | UGameplayEffect_SkillGeneric | |
| GetTypedOuter(TSubclassOf< UObject > Target) const | UObject | |
| GetWorld() const | UObject | |
| GrantedAbilities | UGameplayEffect | |
| GrantedApplicationImmunityQuery | UGameplayEffect | |
| GrantedApplicationImmunityTags | UGameplayEffect | |
| IncreaseAttribute(TSubclassOf< UAttributeSet > AttributeSetClass, FName AttributeName, float32 IncreaseBy) | UScriptGameplayEffect | |
| IncreaseAttributeByPercentage(TSubclassOf< UAttributeSet > AttributeSetClass, FName AttributeName, float32 Percentage) | UScriptGameplayEffect | |
| InheritableBlockedAbilityTagsContainer | UGameplayEffect | |
| InheritableGameplayEffectTags | UGameplayEffect | |
| InheritableOwnedTagsContainer | UGameplayEffect | |
| IsA(const UClass Class) const | UObject | |
| IsRooted | UObject | |
| IsSupportedForNetworking() const | UObject | |
| IsTransient() const | UObject | |
| LoadConfig() | UObject | |
| m_SPCost | UGameplayEffect_SkillGeneric | |
| MarkPackageDirty() const | UObject | |
| Modifiers | UGameplayEffect | |
| Modify(bool bAlwaysMarkDirty=true) | UObject | |
| MultiplyAttribute(TSubclassOf< UAttributeSet > AttributeSetClass, FName AttributeName, float32 MultiplyBy) | UScriptGameplayEffect | |
| Name | UObject | |
| OngoingTagRequirements | UGameplayEffect | |
| opCast(?&Address) const | UObject | |
| OreCost | UGameplayEffect_SkillGeneric | |
| Outer | UObject | |
| Outermost | UObject | |
| OverflowEffects | UGameplayEffect | |
| Package | UObject | |
| Period | UGameplayEffect | |
| PeriodicInhibitionPolicy | UGameplayEffect | |
| PrematureExpirationEffectClasses | UGameplayEffect | |
| RefreshAttribute(TSubclassOf< UAttributeSet > AttributeSetClass, FName AttributeName) | UScriptGameplayEffect | |
| ReloadConfig() | UObject | |
| RemovalTagRequirements | UGameplayEffect | |
| RemoveFromRoot() | UObject | |
| RemoveGameplayEffectQuery | UGameplayEffect | |
| RemoveGameplayEffectsWithTags | UGameplayEffect | |
| RemoveOther | UGameplayEffectBase | |
| RemoveOtherTags() | UGameplayEffectBase | |
| RoutineExpirationEffectClasses | UGameplayEffect | |
| SaveConfig() | UObject | |
| SetAttribute(TSubclassOf< UAttributeSet > AttributeSetClass, FName AttributeName, float32 SetTo) | UScriptGameplayEffect | |
| SetCallerValueToAttribute(TSubclassOf< UAttributeSet > AttributeSetClass, FName AttributeName, FGameplayTag DataTag) | UScriptGameplayEffect | |
| SetPeriodic(float32 NewPeriod, float32 NewDuration) | UScriptGameplayEffect | |
| SetTransactional(bool bTransactional) | UObject | |
| StackDurationRefreshPolicy | UGameplayEffect | |
| StackExpirationPolicy | UGameplayEffect | |
| StackingType | UGameplayEffect | |
| StackLimitCount | UGameplayEffect | |
| StackPeriodResetPolicy | UGameplayEffect | |
| StaticClass() | UGameplayEffect_SkillGeneric | static |
| TagsToRemoveOther | UGameplayEffectBase | |
| TargetTagRequirements | UGameplayEffectBase | |
| TargetTagsComponent | UGameplayEffectBase | |
| ToString() const | UObject | |
| UIData | UGameplayEffect | |
| UseCallerValueAsDuration(FGameplayTag DataTag) | UScriptGameplayEffect | |
| World | UObject | |