| AbilityLevel | UGameplayAbility | |
| AbilitySystemComponentFromActorInfo | UGameplayAbility | |
| AbilityTags | UGameplayAbility | |
| AbilityTriggers | UGameplayAbility | |
| ActivateAbility() | UGameplayAbility | |
| ActivateAbilityFromEvent(FGameplayEventData EventData) | UGameplayAbility | |
| ActivateTarget(AActor Actor) | UGameplayAbilityMagicBase | |
| ActivateTarget_Interal(AActor Actor) | UGameplayAbilityMagicBase | |
| ActivationBlockedTags | UGameplayAbility | |
| ActivationOwnedTags | UGameplayAbility | |
| ActivationRequiredTags | UGameplayAbility | |
| ActorInfo | UGameplayAbility | |
| AddGameplayCue(FGameplayTag GameplayCueTag, FGameplayEffectContextHandle Context, bool bRemoveOnAbilityEnd=true) | UGameplayAbility | |
| AddGameplayCueWithParams(FGameplayTag GameplayCueTag, FGameplayCueParameters GameplayCueParameter, bool bRemoveOnAbilityEnd=true) | UGameplayAbility | |
| AddToRoot() | UObject | |
| ApplyGameplayEffectSpecToOwner(const FGameplayEffectSpecHandle EffectSpecHandle) | UGameplayAbility | |
| ApplyGameplayEffectSpecToTarget(const FGameplayEffectSpecHandle EffectSpecHandle, FGameplayAbilityTargetDataHandle TargetData) | UGameplayAbility | |
| ApplyGameplayEffectToOwner(TSubclassOf< UGameplayEffect > GameplayEffectClass, int GameplayEffectLevel=1, int Stacks=1) | UGameplayAbility | |
| ApplyGameplayEffectToTarget(FGameplayAbilityTargetDataHandle TargetData, TSubclassOf< UGameplayEffect > GameplayEffectClass, int GameplayEffectLevel=1, int Stacks=1) | UGameplayAbility | |
| ApplyManaEffect(float32 ManaValue, float32 Duration, TSubclassOf< UGameplayEffect > GameplayEffectClass) | UGameplayAbilityMagicBase | |
| AvatarActorFromActorInfo | UGameplayAbility | |
| BlockAbilitiesWithTag | UGameplayAbility | |
| bMarkPendingKillOnAbilityEnd | UGameplayAbility | |
| bReplicateInputDirectly | UGameplayAbility | |
| bRetriggerInstancedAbility | UGameplayAbility | |
| bServerRespectsRemoteAbilityCancellation | UGameplayAbility | |
| CanActivateAbility(FGameplayAbilityActorInfo ActorInfo, const FGameplayAbilitySpecHandle Handle, FGameplayTagContainer &RelevantTags) const | UGameplayAbility | |
| CancelAbilitiesWithTag | UGameplayAbility | |
| CancelAbility() | UGameplayAbility | |
| CancelSpellAfterFirstCharge | UGameplayAbilityMagicBase | |
| CancelTaskByInstanceName(FName InstanceName) | UGameplayAbility | |
| CastManaCost | UGameplayAbilityMagicBase | |
| CheckAbilityCooldown() | UGameplayAbility | |
| CheckAbilityCost() | UGameplayAbility | |
| CheckNumLaunches() | UGameplayAbilityMagicBase | |
| Class | UObject | |
| Client_PlayFailLaunchMontage() | UGameplayAbilitySpellBasic | |
| Client_StopAllMagicAbilitiesMontages() | UGameplayAbilitySpellBasic | |
| ClientActivateTarget(AActor Actor) | UGameplayAbilityMagicBase | |
| ClientDeactivateTarget() | UGameplayAbilityMagicBase | |
| ClientOutOfMana() | UGameplayAbilityMagicBase | |
| ClientRedirectToTarget(AActor Actor) | UGameplayAbilityMagicBase | |
| CommitAbility() | UGameplayAbility | |
| CommitAbilityCooldown(bool BroadcastCommitEvent=false, bool ForceCooldown=false) | UGameplayAbility | |
| CommitAbilityCost(bool BroadcastCommitEvent=false) | UGameplayAbility | |
| CommitExecute() | UGameplayAbility | |
| ConfirmTaskByInstanceName(FName InstanceName, bool bEndTask) | UGameplayAbility | |
| CooldownGameplayEffectClass | UGameplayAbility | |
| CooldownTimeRemaining | UGameplayAbility | |
| CopyScriptPropertiesFrom(const UObject OtherObject) | UObject | |
| CostGameplayEffectClass | UGameplayAbility | |
| CurrentActivationInfo | UGameplayAbility | |
| CurrentEventData | UGameplayAbility | |
| CurrentMontage | UGameplayAbility | |
| CurrentMontageRemainingTime_Scriptable | UGameplayAbilityMagicBase | |
| CurrentSourceObject | UGameplayAbility | |
| CurrentSpellLevel | UGameplayAbilityMagicBase | |
| DeactivateTarget() | UGameplayAbilityMagicBase | |
| DeactivateTarget_Internal() | UGameplayAbilityMagicBase | |
| DecrementCurrentSpellLevel() | UGameplayAbilityMagicBase | |
| DoEndSpellAction() | UGameplayAbilitySpellBasic | |
| DoOnActivateAbilitySyncEnd_Scriptable() | UGameplayAbilitySpellBasic | |
| DoSpellBehaviour_Scriptable() | UGameplayAbilitySpellBasic | |
| EndAbility() | UGameplayAbility | |
| EndAbilityLocally() | UGameplayAbility | |
| EndAbilityState(FName OptionalStateNameToEnd) | UGameplayAbility | |
| EndTaskByInstanceName(FName InstanceName) | UGameplayAbility | |
| ExecuteGameplayCue(FGameplayTag GameplayCueTag, FGameplayEffectContextHandle Context) | UGameplayAbility | |
| ExecuteGameplayCueWithParams(FGameplayTag GameplayCueTag, FGameplayCueParameters GameplayCueParameters) | UGameplayAbility | |
| FilterClassFromConfig_Scriptable | UGameplayAbilityMagicBase | |
| FindTargetsInArea_Server(TArray< AActor > &Targets, FVector AreaLocation, FVector AreaForward, float32 AreaRange, float32 AreaAngle, AActor SourceActor) | UGameplayAbilityMagicBase | |
| GetAbilityLevel() const | UGameplayAbility | |
| GetAbilityLevel_BP(FGameplayAbilitySpecHandle Handle, FGameplayAbilityActorInfo ActorInfo) const | UGameplayAbility | |
| GetAbilitySystemComponentFromActorInfo() const | UGameplayAbility | |
| GetActorInfo() const | UGameplayAbility | |
| GetAvatarActorFromActorInfo() const | UGameplayAbility | |
| GetCancelSpellAfterFirstCharge() | UGameplayAbilityMagicBase | |
| GetCastManaCost() const | UGameplayAbilityMagicBase | |
| GetClass() const | UObject | |
| GetConsumeManaGE_Scriptable(UAbilitySystemComponent AbComp) const | UGameplayAbilityMagicBase | |
| GetContextFromOwner(FGameplayAbilityTargetDataHandle OptionalTargetData) const | UGameplayAbility | |
| GetCooldownTimeRemaining() const | UGameplayAbility | |
| GetCurrentMontage() const | UGameplayAbility | |
| GetCurrentMontageRemainingTime_Scriptable() | UGameplayAbilityMagicBase | |
| GetCurrentSourceObject() const | UGameplayAbility | |
| GetCurrentSpellLevel() const | UGameplayAbilityMagicBase | |
| GetCustomTarget_Scriptable(AActor SourceActor, float32 TraceRange, float32 TraceRadius, TSubclassOf< AActor > FilterClass) const | UGameplayAbilityMagicBase | |
| GetFilterClassFromConfig_Scriptable() const | UGameplayAbilityMagicBase | |
| GetFocusedTarget_Scriptable(AActor AvatarActor) const | UGameplayAbilityMagicBase | |
| GetFullName(const UObject StopOuter=nullptr) const | UObject | |
| GetGrantedByEffectContext() const | UGameplayAbility | |
| GetIsRooted() const | UObject | |
| GetLevelCastingTime() const | UGameplayAbilityMagicBase | |
| GetLevelSpawnActorClassServer() const | UGameplayAbilityMagicBase | |
| Getm_ActivateAbilityOnGranted() const | UGameplayAbilityBase | |
| Getm_bCanEverTick() const | UGameplayAbilityBase | |
| Getm_FinishOnInputReleased() const | UGameplayAbilityBase | |
| Getm_OnlyPlayer() const | UGameplayAbilityBase | |
| Getm_TickEnabled() const | UGameplayAbilityBase | |
| GetName() const | UObject | |
| GetOuter() const | UObject | |
| GetOutermost() const | UObject | |
| GetOverrideGetStateLockMovementOnCast_Scriptable() | UGameplayAbilityMagicBase | |
| GetOverrideGetStateLockMovementOnSpell_Scriptable() | UGameplayAbilityMagicBase | |
| GetOverrideManaCostValue_Scriptable() | UGameplayAbilityMagicBase | |
| GetOwningActorFromActorInfo() const | UGameplayAbility | |
| GetOwningComponentFromActorInfo() const | UGameplayAbility | |
| GetPackage() const | UObject | |
| GetPathName(const UObject StopOuter=nullptr) const | UObject | |
| GetSourceObject(FGameplayAbilitySpecHandle Handle, FGameplayAbilityActorInfo ActorInfo) const | UGameplayAbility | |
| GetSourceObject_BP(FGameplayAbilitySpecHandle Handle, FGameplayAbilityActorInfo ActorInfo) const | UGameplayAbility | |
| GetSpawnActorClassServer_Scriptable() const | UGameplayAbilitySpellBasic | |
| GetSpawnPositionServer_Scriptable(AGothicCharacter owner, TSubclassOf< UObject > actorToSpawnClass) const | UGameplayAbilitySpellBasic | |
| GetSpawnRotationServer_Scriptable(AGothicCharacter owner, TSubclassOf< UObject > actorToSpawnClass) const | UGameplayAbilitySpellBasic | |
| GetSpellAreaAngle() const | UGameplayAbilityMagicBase | |
| GetSpellAreaRange() const | UGameplayAbilityMagicBase | |
| GetSpellConfigurationContainer() const | UGameplayAbilityMagicBase | |
| GetSpellContextRef() | UGameplayAbilityMagicBase | |
| GetSpellLevels() const | UGameplayAbilityMagicBase | |
| GetSpellManaCostPerSecond() const | UGameplayAbilityMagicBase | |
| GetTarget() const | UGameplayAbilityMagicBase | |
| GetTargetEventData_Scriptable(AActor Actor) | UGameplayAbilityMagicBase | |
| GetTargetOrOwner() const | UGameplayAbilityMagicBase | |
| GetTraceRadiusFromConfig_Scriptable() const | UGameplayAbilityMagicBase | |
| GetTraceRangeFromConfig_Scriptable() const | UGameplayAbilityMagicBase | |
| GetTypedOuter(TSubclassOf< UObject > Target) const | UObject | |
| GetWorld() const | UObject | |
| GrantedByEffectContext | UGameplayAbility | |
| HasAuthority() const | UGameplayAbility | |
| HasEndLaunchAnimation() | UGameplayAbilityMagicBase | |
| HasInfiniteLaunches() | UGameplayAbilityMagicBase | |
| HasMoreLaunches() | UGameplayAbilityMagicBase | |
| HasOverrideManaCostValue_Scriptable() | UGameplayAbilityMagicBase | |
| IncrementCurrentSpellLevel() | UGameplayAbilityMagicBase | |
| InstancingPolicy | UGameplayAbility | |
| InvalidateClientPredictionKey() const | UGameplayAbility | |
| IsA(const UClass Class) const | UObject | |
| IsCastAbilityActive() | UGameplayAbilityMagicBase | |
| IsFinishCastAbilityByAnimNotifyOnLaunchSpell() | UGameplayAbilityMagicBase | |
| IsInputPressed() const | UGameplayAbilityMagicBase | |
| IsLastSpellLevel() const | UGameplayAbilityMagicBase | |
| IsLocallyControlled() const | UGameplayAbility | |
| IsOverridingGetStateLockMovementOnCast_Scriptable() | UGameplayAbilityMagicBase | |
| IsOverridingGetStateLockMovementOnSpell_Scriptable() | UGameplayAbilityMagicBase | |
| IsOwnerActorAuthoritative() | UGameplayAbilityMagicBase | |
| IsRooted | UObject | |
| IsSpellAbilityActive() | UGameplayAbilityMagicBase | |
| IsSpellManaUsageContinuous() const | UGameplayAbilityMagicBase | |
| IsSpellManaUsageNormalContinuous() const | UGameplayAbilityMagicBase | |
| IsSpellManaUsageRechargeable() const | UGameplayAbilityMagicBase | |
| IsSpellManaUsageTargetLevel() const | UGameplayAbilityMagicBase | |
| IsSpellTargetTypeDynamic() const | UGameplayAbilityMagicBase | |
| IsSpellTargetTypeFocused() const | UGameplayAbilityMagicBase | |
| IsSupportedForNetworking() const | UObject | |
| IsTargetValid(AActor Actor) | UGameplayAbilityMagicBase | |
| IsTargetValid_Script(AActor SourceActor, AActor TargetActor) const | UGameplayAbilityMagicBase | |
| IsTransient() const | UObject | |
| LevelCastingTime | UGameplayAbilityMagicBase | |
| LevelSpawnActorClassServer | UGameplayAbilityMagicBase | |
| LoadConfig() | UObject | |
| m_AssetPreloadContext | UGameplayAbilityBase | |
| m_DataModule_Animation | UGameplayAbilityMagicBase | |
| m_DataModule_Locomotion | UGameplayAbilityMagicBase | |
| m_EndAbilityTimeoutDelay | UGameplayAbilityMagicBase | |
| m_GE_Mana | UGameplayAbilityMagicBase | |
| m_LoadAssetsPriority | UGameplayAbilityBase | |
| m_MagicComponent | UGameplayAbilityMagicBase | |
| m_MaxActiveCount | UGameplayAbilityBase | |
| m_MoveComp | UGameplayAbilityMagicBase | |
| m_SpawnCollisionHandlingOverride | UGameplayAbilitySpellBasic | |
| m_SummonedEffect | UGameplayAbilitySpellSummon | |
| m_Targets | UGameplayAbilityMagicBase | |
| MakeOutgoingGameplayEffectSpec(TSubclassOf< UGameplayEffect > GameplayEffectClass, float32 Level=1.000000) const | UGameplayAbility | |
| MakeTargetLocationInfoFromOwnerActor() | UGameplayAbility | |
| MakeTargetLocationInfoFromOwnerSkeletalMeshComponent(FName SocketName) | UGameplayAbility | |
| MarkPackageDirty() const | UObject | |
| Modify(bool bAlwaysMarkDirty=true) | UObject | |
| MontageJumpToSection(FName SectionName) | UGameplayAbility | |
| MontageSetNextSectionName(FName FromSectionName, FName ToSectionName) | UGameplayAbility | |
| MontageStop(float32 OverrideBlendOutTime=- 1.000000) | UGameplayAbility | |
| Name | UObject | |
| NetExecutionPolicy | UGameplayAbility | |
| NetSecurityPolicy | UGameplayAbility | |
| NotifySpellCategory() | UGameplayAbilitySpellBasic | |
| OnActivateAbilityBeforeAssetPreload_Scriptable(FGameplayAbilityActorInfo GAActorInfo, FGameplayEventData TriggerEventData) | UGameplayAbilityMagicBase | |
| OnActivateSpellServer_Scriptable() | UGameplayAbilitySpellBasic | |
| OnActorSpawnedServer_Scriptable(AActor actorSpawned) | UGameplayAbilitySpellBasic | |
| OnCanActivateAbility_Scriptable(FGameplayAbilityActorInfo GameplayAbilityActorInfo) const | UGameplayAbilitySpellBasic | |
| OnEndAbility(bool bWasCancelled) | UGameplayAbility | |
| OnEndSpellServer_Scriptable() | UGameplayAbilitySpellBasic | |
| OnLaunchSpellMontageInterrupted() | UGameplayAbilitySpellBasic | |
| OnOutMana_Scriptable() | UGameplayAbilityMagicBase | |
| OnShouldFinishSpellAfterActivation_Scriptable() | UGameplayAbilityMagicBase | |
| OnSummonedServer_Scriptable(AGothicNPCState CharacterState) | UGameplayAbilitySpellSummon | |
| OnTargetValidated_Scriptable(AActor Actor) | UGameplayAbilityMagicBase | |
| opCast(?&Address) const | UObject | |
| Outer | UObject | |
| Outermost | UObject | |
| OverrideGetStateLockMovementOnCast_Scriptable | UGameplayAbilityMagicBase | |
| OverrideGetStateLockMovementOnSpell_Scriptable | UGameplayAbilityMagicBase | |
| OverrideManaCostValue_Scriptable | UGameplayAbilityMagicBase | |
| OwningActorFromActorInfo | UGameplayAbility | |
| OwningComponentFromActorInfo | UGameplayAbility | |
| Package | UObject | |
| PlayCancelCastMontage(FName SectionName, bool ShouldStopWhenAbilityEnds, bool forceCreateNewTask=false, float32 AnimationRateScale=1.000000) const | UGameplayAbilityMagicBase | |
| PlayCastMontage(FName SectionName, bool ShouldStopWhenAbilityEnds, bool forceCreateNewTask=false) const | UGameplayAbilityMagicBase | |
| PlayLaunchSpellMontage(FName SectionName, bool ShouldStopWhenAbilityEnds, bool forceCreateNewTask=false, float32 AnimationRateScale=1.000000) const | UGameplayAbilityMagicBase | |
| QuickApplyGEToTarget(UAbilitySystemComponent Target, TSubclassOf< UGameplayEffect > EffectClass, float32 Duration=- 1.000000) | UGameplayAbilityMagicBase | |
| QuickApplyGEToTarget_Scriptable(FGameplayEffectSpec &EffectSpec) | UGameplayAbilityMagicBase | |
| RedirectToTarget(AActor Actor) | UGameplayAbilityMagicBase | |
| RedirectToTarget_Internal(AActor Actor) | UGameplayAbilityMagicBase | |
| ReleaseTarget() | UGameplayAbilityMagicBase | |
| ReloadConfig() | UObject | |
| RemoveFromRoot() | UObject | |
| RemoveGameplayCue(FGameplayTag GameplayCueTag) | UGameplayAbility | |
| RemoveGameplayEffectFromOwnerWithAssetTags(FGameplayTagContainer WithAssetTags, int StacksToRemove=- 1) | UGameplayAbility | |
| RemoveGameplayEffectFromOwnerWithGrantedTags(FGameplayTagContainer WithGrantedTags, int StacksToRemove=- 1) | UGameplayAbility | |
| RemoveGameplayEffectFromOwnerWithHandle(FActiveGameplayEffectHandle Handle, int StacksToRemove=- 1) | UGameplayAbility | |
| RemoveGrantedByEffect() | UGameplayAbility | |
| ReplicationPolicy | UGameplayAbility | |
| SaveConfig() | UObject | |
| SendGameplayEvent(FGameplayTag EventTag, FGameplayEventData Payload) | UGameplayAbility | |
| Server_InputReleased_Internal() | UGameplayAbilitySpellBasic | |
| SetCanBeCanceled(bool bCanBeCanceled) | UGameplayAbility | |
| Setm_ActivateAbilityOnGranted(bool Value) | UGameplayAbilityBase | |
| Setm_bCanEverTick(bool Value) | UGameplayAbilityBase | |
| Setm_FinishOnInputReleased(bool Value) | UGameplayAbilityBase | |
| Setm_OnlyPlayer(bool Value) | UGameplayAbilityBase | |
| Setm_TickEnabled(bool Value) | UGameplayAbilityBase | |
| SetRuneAsSpellItem(AActor Actor) | UGameplayAbilitySpellBasic | |
| SetShouldBlockOtherAbilities(bool bShouldBlockAbilities) | UGameplayAbility | |
| SetTransactional(bool bTransactional) | UObject | |
| ShouldAbilityRespondToEvent(FGameplayAbilityActorInfo ActorInfo, FGameplayEventData Payload) const | UGameplayAbility | |
| ShouldForceIgnoreInput_Scriptable() | UGameplayAbilityMagicBase | |
| SourceBlockedTags | UGameplayAbility | |
| SourceRequiredTags | UGameplayAbility | |
| SpawnActorClassServer_Scriptable | UGameplayAbilitySpellBasic | |
| SpawnSpellServer() | UGameplayAbilitySpellBasic | |
| SpellAreaAngle | UGameplayAbilityMagicBase | |
| SpellAreaRange | UGameplayAbilityMagicBase | |
| SpellConfigurationContainer | UGameplayAbilityMagicBase | |
| SpellContextRef | UGameplayAbilityMagicBase | |
| SpellLevels | UGameplayAbilityMagicBase | |
| SpellManaCostPerSecond | UGameplayAbilityMagicBase | |
| StaticClass() | UGameplayAbilitySpellSummon | static |
| SummonAI(TSubclassOf< USpawnAIAgentDefinition > spawnAIAgentDefinition, FVector Position, TSubclassOf< UAIState_DailyRoutine > DailyRoutine) | UGameplayAbilitySpellSummon | |
| Target | UGameplayAbilityMagicBase | |
| TargetBlockedTags | UGameplayAbility | |
| TargetOrOwner | UGameplayAbilityMagicBase | |
| TargetRequiredTags | UGameplayAbility | |
| ToString() const | UObject | |
| TraceRadiusFromConfig_Scriptable | UGameplayAbilityMagicBase | |
| TraceRangeFromConfig_Scriptable | UGameplayAbilityMagicBase | |
| TriggerBeginOn(const FGameplayTag Tag, EGameplayAbilityTriggerSource TriggerSource=EGameplayAbilityTriggerSource ::GameplayEvent) | UGameplayAbilityBase | |
| TriggerEndOn(const FGameplayTag Tag) | UGameplayAbilityBase | |
| WasTargetObtainedByTargetDatamodule() | UGameplayAbilityMagicBase | |
| World | UObject | |